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<?xml-stylesheet type="text/xsl" href="https://devzone.nordicsemi.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Number of BL Mesh clients</title><link>https://devzone.nordicsemi.com/f/nordic-q-a/25121/number-of-bl-mesh-clients</link><description>In the Bluetooth Light Controller example for the client in main.c these constants are defined: 
 #define SERVER_COUNT (3)
#define CLIENT_COUNT (SERVER_COUNT + 1)
 
 Why is it necessary to have 4 clients, when only one devboard is used in the example</description><dc:language>en-US</dc:language><generator>Telligent Community 13</generator><lastBuildDate>Thu, 14 Sep 2017 07:46:34 GMT</lastBuildDate><atom:link rel="self" type="application/rss+xml" href="https://devzone.nordicsemi.com/f/nordic-q-a/25121/number-of-bl-mesh-clients" /><item><title>RE: Number of BL Mesh clients</title><link>https://devzone.nordicsemi.com/thread/98950?ContentTypeID=1</link><pubDate>Thu, 14 Sep 2017 07:46:34 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:0074fd8d-6311-4288-b59f-20c800d746aa</guid><dc:creator>Bj&amp;#248;rn Kvaale</dc:creator><description>&lt;p&gt;Pretty sure that you can adjust the SERVER_COUNT and CLIENT_COUNT (see this Devzone &lt;a href="https://devzone.nordicsemi.com/question/164160/light-control-mesh-exemple-with-2-servers/"&gt;post&lt;/a&gt;). You don&amp;#39;t necessarily need to use 4 clients. As for why the CLIENT_COUNT = SERVER_COUNT + 1, this &lt;a href="https://devzone.nordicsemi.com/question/167146/confusion-about-server-count-and-client-count-in-ble-mesh/"&gt;Devzone answer&lt;/a&gt; explains things quite well.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>