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<?xml-stylesheet type="text/xsl" href="https://devzone.nordicsemi.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>bootloader fails with hex from Android, but OK with iOS</title><link>https://devzone.nordicsemi.com/f/nordic-q-a/3262/bootloader-fails-with-hex-from-android-but-ok-with-ios</link><description>Hi - I&amp;#39;m using the 51422 dfu bootloader from the nrf 6.0.0 SDK and it works fine with the iOS apps, I can send both .bin and .hex files to the device and it works fine. However, with the same exact hex file when loaded from the NRF Toolkit on Android</description><dc:language>en-US</dc:language><generator>Telligent Community 13</generator><lastBuildDate>Wed, 10 Sep 2014 19:11:59 GMT</lastBuildDate><atom:link rel="self" type="application/rss+xml" href="https://devzone.nordicsemi.com/f/nordic-q-a/3262/bootloader-fails-with-hex-from-android-but-ok-with-ios" /><item><title>RE: bootloader fails with hex from Android, but OK with iOS</title><link>https://devzone.nordicsemi.com/thread/11928?ContentTypeID=1</link><pubDate>Wed, 10 Sep 2014 19:11:59 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:a7365a38-6b56-4504-9252-0544fe9566e8</guid><dc:creator>zer0page</dc:creator><description>&lt;p&gt;This solves the issue for me as well.  It seems that the new iOS version(as of Sept 2014) has the same issue and I had to switch MBR to 0 on Android to work.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: bootloader fails with hex from Android, but OK with iOS</title><link>https://devzone.nordicsemi.com/thread/11927?ContentTypeID=1</link><pubDate>Fri, 25 Jul 2014 17:53:37 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:b4ffe52a-6b6d-4be2-ad88-6acd95d516cf</guid><dc:creator>Jason De Lorme</dc:creator><description>&lt;p&gt;After some more searching around, I found this post: &lt;a href="https://devzone.nordicsemi.com/question/13486/dfu-udpate-corrupt-from-address-0x20000/"&gt;devzone.nordicsemi.com/.../&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;I am compiling my hex with gcc and Nikita discovered that you need to set MBR size in Master Control Panel to 0.&lt;/p&gt;
&lt;p&gt;I am using the NRF Toolbox app, but I found the MBR setting which on Android defaults to 4096.  When I set it to 0, the app loads from Android! It doesn&amp;#39;t seem that the iOS app has this setting and defaults to 0, which works.  This must be the difference.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>