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<?xml-stylesheet type="text/xsl" href="https://devzone.nordicsemi.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>How to send beacon data in mesh packet to other nodes.</title><link>https://devzone.nordicsemi.com/f/nordic-q-a/41244/how-to-send-beacon-data-in-mesh-packet-to-other-nodes</link><description>Hi all, 
 i am currently working on 5 nrf52832 DK boards, i want to use nrf mesh for indoor positioning system. I am currently using nrf sdk v15.0.0 and nrf mesh v2.2.0. 
 i achieved the mesh light_switch example and was able to control the servers through</description><dc:language>en-US</dc:language><generator>Telligent Community 13</generator><lastBuildDate>Wed, 12 Dec 2018 13:25:59 GMT</lastBuildDate><atom:link rel="self" type="application/rss+xml" href="https://devzone.nordicsemi.com/f/nordic-q-a/41244/how-to-send-beacon-data-in-mesh-packet-to-other-nodes" /><item><title>RE: How to send beacon data in mesh packet to other nodes.</title><link>https://devzone.nordicsemi.com/thread/161459?ContentTypeID=1</link><pubDate>Wed, 12 Dec 2018 13:25:59 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:96c64c38-234c-4e3b-8477-fbe6b1375a44</guid><dc:creator>bjorn-spockeli</dc:creator><description>&lt;p&gt;Hi Shrinivas,&lt;/p&gt;
&lt;p&gt;&amp;nbsp;the &lt;a href="https://www.nordicsemi.com/DocLib/Content/SDK_Doc/Mesh_SDK/v2-2-0/md_examples_beaconing_README"&gt;Beaconing&lt;/a&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;example in the Mesh SDK, registers a&amp;nbsp;RX callback that is&amp;nbsp;invoked for all packets that are processed by the mesh after the mesh&lt;br /&gt;itself has processed them.&lt;/p&gt;
&lt;p&gt;Hence, any regular advertisment packets that does not have the mesh advertisment type will trigger this callback. So once you registered the callback and&amp;nbsp; receive a advertisment packet, you&amp;nbsp;will have to create a mesh packet and publish it to a unicast or group address. Unless you&amp;#39;re only going to turn on or off a light based on the beacon data you will have to create your own client and server model that pusblish and subscribe to the beacon data.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;See the &lt;a href="https://www.nordicsemi.com/en/DocLib/Content/SDK_Doc/Mesh_SDK/v2-2-0/md_doc_getting_started_how_to_models"&gt;Create New Models&lt;/a&gt;&amp;nbsp;in the nRF SDK for Bluetooth Mesh documentation.&lt;/p&gt;
&lt;p&gt;Best regards&lt;/p&gt;
&lt;p&gt;Bjørn&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>