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<?xml-stylesheet type="text/xsl" href="https://devzone.nordicsemi.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Mergehex equivalent in SES</title><link>https://devzone.nordicsemi.com/f/nordic-q-a/47481/mergehex-equivalent-in-ses</link><description>I&amp;#39;m looking into migrating my project from gcc/make to Segger Embedded Studio, because I have some tricky debugging to do and SES should be a bit easier to use than GDB for it. 
 My current build system, in make, will produce a load of hex files (app</description><dc:language>en-US</dc:language><generator>Telligent Community 13</generator><lastBuildDate>Mon, 20 May 2019 21:07:00 GMT</lastBuildDate><atom:link rel="self" type="application/rss+xml" href="https://devzone.nordicsemi.com/f/nordic-q-a/47481/mergehex-equivalent-in-ses" /><item><title>RE: Mergehex equivalent in SES</title><link>https://devzone.nordicsemi.com/thread/188042?ContentTypeID=1</link><pubDate>Mon, 20 May 2019 21:07:00 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:2904313c-4d92-4588-9da5-c98e866ad8be</guid><dc:creator>Eliot Stock</dc:creator><description>&lt;p&gt;Looks good! Thanks.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Mergehex equivalent in SES</title><link>https://devzone.nordicsemi.com/thread/187925?ContentTypeID=1</link><pubDate>Mon, 20 May 2019 12:52:55 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:988dceaa-964e-4f19-9cce-6087c74c989e</guid><dc:creator>Vidar Berg</dc:creator><description>&lt;p&gt;Hi,&lt;/p&gt;
&lt;p&gt;You can invoke custom scripts/commands as a part of the build process, see &amp;quot;User Build step&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;img src="https://devzone.nordicsemi.com/resized-image/__size/320x240/__key/support-attachments/beef5d1b77644c448dabff31668f3a47-18fe581fa64b4d19a8952a384649736e/pastedimage1558356666564v1.png" alt=" " /&gt;&lt;/p&gt;
&lt;p&gt;I think you should use the Post-build command to generate the settings page.&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Mergehex equivalent in SES</title><link>https://devzone.nordicsemi.com/thread/187756?ContentTypeID=1</link><pubDate>Sun, 19 May 2019 20:22:14 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:080d664e-b22e-4809-b15a-0464709ad581</guid><dc:creator>hmolesworth</dc:creator><description>&lt;p&gt;I assumed you could treat it as a separate hex file and load as such; I haven&amp;#39;t tried that though; maybe a Nordic engineer can clarify&amp;nbsp;that. If there are common addresses residing in different hex files only &amp;#39;1&amp;#39; bits can be overloaded to &amp;#39;0&amp;#39;, of course, and the file specification order in the additional files list becomes significant..&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Mergehex equivalent in SES</title><link>https://devzone.nordicsemi.com/thread/187755?ContentTypeID=1</link><pubDate>Sun, 19 May 2019 20:12:18 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:0705f8d3-5da9-4121-8ef2-e039bd1bc7aa</guid><dc:creator>Eliot Stock</dc:creator><description>&lt;p&gt;That&amp;#39;ll look after flashing them OK. What about generating the bootloader settings hex file though?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Mergehex equivalent in SES</title><link>https://devzone.nordicsemi.com/thread/187754?ContentTypeID=1</link><pubDate>Sun, 19 May 2019 20:07:11 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:b18cc925-a331-4f24-8128-33a66cc42a8f</guid><dc:creator>hmolesworth</dc:creator><description>&lt;p&gt;I think you are looking for this in SES:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;em&gt;Project-&amp;gt;Options-&amp;gt;Common-&amp;gt;Loader-&amp;gt;Additional Load Files&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;So for an example here is the included Softdevice hex file for the nRF52840&lt;/p&gt;
&lt;p&gt;&lt;pre class="ui-code" data-mode="c_cpp"&gt;../../../../../../components/softdevice/s140/hex/s140_nrf52_6.1.0_softdevice.hex
&lt;/pre&gt;&lt;/p&gt;
&lt;p&gt;Multiple hex files can be included in this way&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>