<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="https://devzone.nordicsemi.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>How to connect nRF52 to Unity (3D) ?</title><link>https://devzone.nordicsemi.com/f/nordic-q-a/94294/how-to-connect-nrf52-to-unity-3d</link><description>I am currently working on a 3D game in Unity (made in C#) and I am asked to connect a Nordic Thingy:52 nRF6936 (based on the nRF52832 SoC) to Unity to control a part of the game (with motion tracking). I am quite new in this area and despite all my research</description><dc:language>en-US</dc:language><generator>Telligent Community 13</generator><lastBuildDate>Thu, 16 Jul 2026 03:58:53 GMT</lastBuildDate><atom:link rel="self" type="application/rss+xml" href="https://devzone.nordicsemi.com/f/nordic-q-a/94294/how-to-connect-nrf52-to-unity-3d" /><item><title>RE: How to connect nRF52 to Unity (3D) ?</title><link>https://devzone.nordicsemi.com/thread/569137?ContentTypeID=1</link><pubDate>Thu, 16 Jul 2026 03:58:53 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:543f6a95-067e-4225-9bb4-b490b60eee26</guid><dc:creator>bevisandrew</dc:creator><description>&lt;p&gt;To connect the nRF52 to Unity, you&amp;#39;ll want to use Bluetooth Low Energy (BLE). Set up the nRF52 with Nordic&amp;#39;s SDK to send data via BLE, then use a Unity BLE library like UnityBluetoothLE to receive that data in your game. &lt;span style="color:#ffffff;"&gt;&lt;a style="color:#ffffff;" href="https://iogames.games/"&gt;io games&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: How to connect nRF52 to Unity (3D) ?</title><link>https://devzone.nordicsemi.com/thread/398138?ContentTypeID=1</link><pubDate>Tue, 29 Nov 2022 13:50:51 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:88c0b265-c55e-4b95-aca4-704d29da0b42</guid><dc:creator>Edvin</dc:creator><description>&lt;p&gt;Hello,&lt;/p&gt;
&lt;p&gt;Perhaps what you are looking for is something like a HID mouse over Bluetooth, where the nRF52832 will act as a bluetooth mouse? We don&amp;#39;t have an application sample that is tailored for the thingy:52 doing this, but it is possible to port the mouse sample to run on a thingy. How easy it is to do, I am not sure.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Are you looking into the nRF5 SDK or nRF Connect SDK? Or have you not decided what SDK to use yet.&lt;/p&gt;
&lt;p&gt;Best regards,&lt;/p&gt;
&lt;p&gt;Edvin&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>