We are using Gazell to stream data at <=6mS intervals for very low latency wireless gaming peripherals. We'd like to have many of these peripherals devices (more than 24) located in the same proximate area, each talking back to a different central gazell host.
Was curious what issues we'd run into, if each "Device to Host" network had the same channel tables (or very similar), but different base addresses. Can base addresses alone be used to identify a unique gazell network, and not run into collision issues from neighboring gazell networks?
If not, what is a better addressing and channel scheme to have many gazell devices streaming at maximum capacity?