how to send the character (150 bytes) from client to server for latest version 3.1
i am finding difficulty
please help me out
how to send the character (150 bytes) from client to server for latest version 3.1
i am finding difficulty
please help me out
Hi,
The maximum possible segmented payload is 380 bytes. It is set in this define NRF_MESH_SEG_PAYLOAD_SIZE_MAX. I'm not sure what the required time, the easiest way would be to just test it. It will probably take over 1 second between each transmission. Note that the mesh aren't really optimized for sending large amount of data.
Like I mentioned in my earlier reply, I suggest you to see through the Light switch example. Search for generic_onoff_client_set(), it will show you how to send a reliable message.