Hello,
I am wondering how I can enable APPROTECT through UICR with a TFM project. Using ncs2.6.0 and nrf5340. My project makes use of TFM to separate secure and non-secure...
Development environment: MacOS Sequoia (15.4.1), Visual Studio Code v1.108 0, nrfConnect 2026.1.1242
I am trying to develop a "workspace" project with a nRF52840DK as my...
Background: Our tests on SDK 2.5.0 showed that it was possible to maintain a Bluetooth connection at a distance of approximately 180 meters with the following initial advertising...
Hello,
I am trying to set the TX Power on theThingy:53 to -20 for advertising. However when I check the output files, the Option ` CONFIG_BT_CTLR_TX_PWR_MINUS_20 ` is always...
I have a few doubts regarding power macros and getting the result I want. From combing through posts I have found the following: Since BT840XE has a FEM, you need to properly...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…