Jeg har en skoleoppgave i teknologi og forskningslære 1 om CPU-en. I denne oppgaven må jeg stille spørsmål til en virksomhet som er involvert med denne teknologien. Derfor...
I have an ICD configured Matter device, using LIT.
I have added the UserActiveModeTrigger attribute and configured it to PowerCycle and ResetButton.
I can commission the...
I’m designing a PCB using NRF9151-LACA-R7 and an NRF52810-QFAA-QFN48 Our CM needs the exact temperature data for SMT reflow , but we can’t find it clearly in the datasheets...
Hello,The Nordic Team
I have developed a SED product based on the Matter Over Thread protocol. I want to add a real-time time function on the device side. I have learned...
Hi, Nordic and all expects.
I am checking whether EN 300 328 can be used for testing 2.4G proprietary mode of nRF 52/53/54 series; EN 300 328 is a popular RF standard for...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…