Hi Team,
I use your nRF Cloud REST API /location/ground-fix endpoint to obtain location based on LTE cells.
According to your documentation, the „eci” parameter for...
It's great to have a public forum with Nordic engineers helping out but the DevZone web experience leaves much to be desired. The editing is painful enough that I really dislike...
Hi, I am trying to understand the Friend and LPN behaviour. For that I am refering to nRF sample application light" and "light_switch". Below is the setup details: 1. On one...
I have asked if I can post this request, ticket number 354361.
Can you help with new research on secure boot?
I am a cyber security researcher at the University of Bristol...
I am looking for a pairing between Windows laptop or Android mobile on the transmitter side and hearing aid which has bluetooth streaming features as a receiver..
I am looking...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…