I'd like to erase all the pages managed by FDS as part of a "Hard Reset" operation. fds.c has a hint of a "FRESH_INSTALL" directive (part of an enum defined in fds_internal_defs...
nrf51822
SDK v10
SD S110 v8
hello!
My pj is about ANCS+nus+hid mouse sevices.
If my borad had bonded with an iPhone,then download new hex from mdk ,and run.
...
Hello.
I would like to develop FW for the nRF52832, using Eclipse IDE + ARM GCC + Segger JLink OB.
I've seen on the segger webpage that the nRF52832 is a Cortex M4 processor...
When using app_timer through scheduler, a break and go will overflow the event queue if a timer is a repeat timer. The effect is that it's not possible to debug.
To work...
I need to be able to actively set the value being incremented in the Timer2 register on the nrf52 (what I believe would be it's main register). It seems that this might be...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…