Thread Viewer Empty during Debug

Hello,

I am practicing the intermediate Nordic Academy online course, and I have a problem of the thread viewer.

I have enabled debug, I did everything strictly according to the training materials. 

However, I could not make the thread info to display.

6523.inter_less1_exer1.zip

The project is attached here with the build. I really tried everything I could, but none of them worked. I tried using different boards as well, and there was no difference.

Can anyone help me to see if there is anything I overlooked? 

Thank you very much in advance!

  • wj_takumi said:
    I compared and found that after pressing the debug button, the other PC started from the first line of the main function. However, this PC with issues displaying the thread info, started at __enable_irq(void), seen below.

    So it shows threads in main, but not in __enable_irq(void)?
    Do I understand correctly?

    EDIT:
    From your support information, we see that you use v2.7.0-rc1.
    Developers recommend that you use 2.6 or earlier instead

  • Hi Sigurd,

    It wasn't the SDK issue, I have used the same 2.7.0-rc1 on another PC, it worked well.


    I have reinstalled the Windows Operating System, from the Traditional Chinese language version to the English language version, and the problem is gone. I tend to believe it has something to do with the language compatibility, even though in Windows the language pack could be added, and the display language could as well be changed. 

    The reason why I suspected that, was because I had a similar problem with PSpice for showing a window inside the program. And the support team added one line of code "Language=US" in an .ini file, and the problem was gone. I was fed up with the original Windows OS, and now I hope I will not have the same issue again elsewhere.

    Thank you very much for your help!

    BR
    Weinan

  • This is a really good explanation.

    Thanks a lot, and good job with your incredible debugging!

    I will report this to our devs, and we can hopefully figure out why it fails on the Traditional Chinese language version, so we can fix it in the future

Related