nRF52840 BLE causing display glitch on GC9A01 using SPIM

We have a product based on the nRF52840 which uses the GC9A01 display driven using SPI on battery power. The device also functions as a Bluetooth connectable so it is normally advertising data at a 1 second interval. If the display is left on for several hours while BLE is enabled, the display will randomly become glitched and stays this way until reset. It appears that the BLE is somehow interfering with SPI and causing corrupt data eventually. We are fairly confident that the issue is not hardware related, as we have eliminated noise using stable power supplies and impedance matching the SPI lines.

Is it possible that the nRF is low on resources and corrupting the SPI data or display buffer when using BLE?

The pin-out for the display is as follows.

  • DC - P0.06
  • CS - P0.08
  • RESET - P0.11
  • SDA - P0.12
  • SCL - P1.09

We are using nRF Connect SDK v2.5.1.

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  • The 198 handler code is here, not sure how it is ensuring buffer placement:

    v2.7.0\modules\hal\nordic\nrfx\drivers\src\nrfx_spim.c

    No 198 handler here:

    v2.7.0\zephyr\drivers\spi\spi_nrfx_spim.c

    Wonder just what this code is doing - 0x40000E00 some secret power control register?

    // Workaround for nRF52840 anomaly 198: SPIM3 transmit data might be corrupted.
    
    static uint32_t m_anomaly_198_preserved_value;
    
    static void anomaly_198_enable(uint8_t const * p_buffer, size_t buf_len)
    {
        m_anomaly_198_preserved_value = *((volatile uint32_t *)0x40000E00);
        if (buf_len == 0)
        {
            return;
        }
        uint32_t buffer_end_addr = ((uint32_t)p_buffer) + buf_len;
        uint32_t block_addr      = ((uint32_t)p_buffer) & ~0x1FFF;
        uint32_t block_flag      = (1UL << ((block_addr >> 13) & 0xFFFF));
        uint32_t occupied_blocks = 0;
        if (block_addr >= 0x20010000)
        {
            occupied_blocks = (1UL << 8);
        }
        else
        {
            do {
                occupied_blocks |= block_flag;
                block_flag <<= 1;
                block_addr  += 0x2000;
            } while ((block_addr < buffer_end_addr) && (block_addr < 0x20012000));
        }
        *((volatile uint32_t *)0x40000E00) = occupied_blocks;
    }
    

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