Hi!
I'm using the asset tracker with LWM2M communication to connect to a Coiote server. I've also added my own object description file, and I can receive those updated parameters/variables just fine on the server side.
I've based this sending to the server part on the button IO code, but now I'm trying to receive updated parameters/variables from the server. However, I can't find another existing variable that does this that I can use as an example.
Could you perhaps point me in the right direction?
I think I understand how to take over after this function handles it:
static void cloud_wrap_event_handler(const struct cloud_wrap_event *const evt)
But I'm having some trouble finding out where those cloud_wrap_events that are passed to this function are created.
But I'm having some trouble finding out where those cloud_wrap_events that are passed to this function are created.
Thank you!