nrf5340 Audio interference and packet loss

When playing around with the nrf5340 Audio demo using nrf5340 Audio eval kits, if you play a tone through USB and transmit that through the Gateway to the Headset, you can hear glitches in the audio stream as you cover the PCB with your hand and start to move away from the board. You can start to hear them from just a few feet away. 

We have a product that is using this functionality and wanted to use a tone for verification and noticed this. Then I noticed its a problem on the eval kits and the nrf5340 audio demo straight out of the box. Latency is a priority to us but I made some tweaks to the Bluetooth Audio QoS retransmit values. I changed them from 2 to 8 and it definitely seemed to improve the packet loss/audio quality. Is there any documentation about whether this retransmission count is used and if it will be maxed out based on the latency maximums? I don't want to increase my latency by increasing the retransmission count and I'm assuming the device won't retransmit any longer once it reaches the packet frame time.

Thanks!

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  • Hello,

    Thank you for your significant patience.

    adunk said:
    Our tests indicate the way Nordic implemented it is that the latency setting sets the flush out time and although the maximum number of retransmissions is 30, if the flush out time occurs before then, it will stop retransmitting and move on to the next packet. But I'd like to see some documentation to illustrate this.

    The Bluetooth controller will select a suitable set of parameter based on what the host configures, see the documentation for SoftDevice Controller LE Isochronous Channels for details.

    There are some nice examples which illustrates the effects of the audio quality and robustness parameters in Ch. 4.3.2 of the Introducing Bluetooth LE Audio book by Nick Hunn. Is that the kind of documentation you are looking for?

    Best regards,

    Maria

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