Hi!
I am using SEGGER Embedded Studio for some of the projects. I do utilize C++ in the projects wherever possible and have found that I cannot make the delete operator work with the toolchain setup that the Embedded Studio is providing.
When trying to alleviate this with -lstdc++
linker flag, I get cannot find -lstdc++.
On another note the new operator works.
I know that using dynamic memory allocation there are risks to consider e.g. use at your own risk. I am just trying to figure how to make the destructors work when ending the liftime of an object.
Cheers!