This post is older than 2 years and might not be relevant anymore
More Info: Consider searching for newer posts

Always reconnect after peers deleted

Hi community,

I'm working on a BLE gamepad with custom board based on 51802 and s130, code modified from ble_app_hids_keyboard. The gamepad works like a charm on my Android phone, but I found there's a strange problem with reconnecting.

If I hold a specific button down while power up, the gamepad deletes all peers, just like the keyboard example does, but I don't know why, it still reconnect to my phone automatically, no matter whether peers were deleted. The only way to unbond to the phone is to delete bond from the phone side. I've tried several phones and several boards, all same results. Is that suppose to happen?

My pm init code is:

#define SEC_PARAM_BOND					1
#define SEC_PARAM_MITM					0
#define SEC_PARAM_LESC					0
#define SEC_PARAM_KEYPRESS				0
#define SEC_PARAM_IO_CAPABILITIES		BLE_GAP_IO_CAPS_NONE
#define SEC_PARAM_OOB					0
#define SEC_PARAM_MIN_KEY_SIZE			7
#define SEC_PARAM_MAX_KEY_SIZE			16
memset(&sec_param, 0, sizeof(ble_gap_sec_params_t));
>
// Security parameters to be used for all security procedures.
sec_param.bond			= SEC_PARAM_BOND;
sec_param.mitm			= SEC_PARAM_MITM;
sec_param.lesc			= SEC_PARAM_LESC;
sec_param.keypress		= SEC_PARAM_KEYPRESS;
sec_param.io_caps		= SEC_PARAM_IO_CAPABILITIES;
sec_param.oob			= SEC_PARAM_OOB;
sec_param.min_key_size	= SEC_PARAM_MIN_KEY_SIZE;
sec_param.max_key_size	= SEC_PARAM_MAX_KEY_SIZE;
sec_param.kdist_own.enc	= 1;
sec_param.kdist_own.id	= 1;
sec_param.kdist_peer.enc = 1;
sec_param.kdist_peer.id	= 1;
err_code = pm_sec_params_set(&sec_param);
APP_ERROR_CHECK(err_code);

the adv init code is:

void advertising_init(void)
{
	uint32_t				err_code;
	uint8_t					adv_flags;
	ble_advdata_t			advdata;
	ble_adv_modes_config_t	options;
	// Build and set advertising data
	memset(&advdata, 0, sizeof(advdata));
	adv_flags						= BLE_GAP_ADV_FLAGS_LE_ONLY_GENERAL_DISC_MODE;
	advdata.name_type				= BLE_ADVDATA_FULL_NAME;
	advdata.include_appearance		= true;
	advdata.flags					= adv_flags;
	advdata.uuids_complete.uuid_cnt	= sizeof(m_adv_uuids) / sizeof(m_adv_uuids[0]);
	advdata.uuids_complete.p_uuids	= m_adv_uuids;
	memset(&options, 0, sizeof(options));
	options.ble_adv_whitelist_enabled		= false;
	options.ble_adv_directed_enabled		= true;
	options.ble_adv_directed_slow_enabled	= false;
	options.ble_adv_directed_slow_interval	= 0;
	options.ble_adv_directed_slow_timeout	= 0;
	options.ble_adv_fast_enabled			= true;
	options.ble_adv_fast_interval			= APP_ADV_FAST_INTERVAL;
	options.ble_adv_fast_timeout			= APP_ADV_FAST_TIMEOUT;
	options.ble_adv_slow_enabled			= false;
	options.ble_adv_slow_interval			= APP_ADV_SLOW_INTERVAL;
	options.ble_adv_slow_timeout			= APP_ADV_SLOW_TIMEOUT;
	err_code = ble_advertising_init(&advdata,
								NULL,
								&options,
								on_adv_evt,
								ble_advertising_error_handler);
	APP_ERROR_CHECK(err_code);
}

Thanks in advance.

Parents
  • It is expected behavior. Android remembers bonding information and automatically tries to connect to BLE device. Then BLE device accepts connection. If you want to stop that connection then either delete bonding information from Android or somehow reject any connection you don't want. As I mentioned Whitelist will reject unwanted connections.

  • I'm not very familiar with WL code but from what you explain I understand that you need to modify it so it will work in two modes. One is how it works now where it will accept only bonded connections, and second one will work in reverse rejecting only bonded connections. kind of black list. If whitelisting done in SD then it will be difficult to implement without Nordic help.

Reply
  • I'm not very familiar with WL code but from what you explain I understand that you need to modify it so it will work in two modes. One is how it works now where it will accept only bonded connections, and second one will work in reverse rejecting only bonded connections. kind of black list. If whitelisting done in SD then it will be difficult to implement without Nordic help.

Children
No Data
Related