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After flashing light control server or client app on PCA10028 app crashes with HARD FAULT.
Steps how I built the app:
Using freshly downloaded MESH SDK 0.9.1.
ble_mesh_v0.9.1-Alpha>mkdir build
ble_mesh_v0.9.1-Alpha>cd build
ble_mesh_v0.9.1-Alpha\build>cmake -G Ninja -DBUILD_TOOLCHAIN=GCC ..
ble_mesh_v0.9.1-Alpha\build>ninja
Then using nRFgo Studio chip got erased, SD130 hex from MESH SDK was programmed and finally freshly built elf \ble_mesh_v0.9.1-Alpha\build\examples\light_control\client\51_light_control_client.elf was also programmed.
Log from RTT Viewer after reset:
0> <t: 0>, main.c, 318, ----- BLE Mesh Light Control Client Demo -----
0> <t: 0>, main.c, 108, Initializing softdevice
0> <t: 2>, nrf_mesh_sdk.c, 109, Initializing SoftDevice...
0> <t: 16>, nrf_mesh_sdk.c, 118, Ram base: 0x200022D8
0> <t: 82>, nrf_mesh_sdk.c, 123, sd_ble_enable: app_ram_base should be adjusted to 0x20001900
0> <t: 110>, main.c, 116, Initializing mesh stack
0> <t: 2156>, main.c, 123, Enabling mesh stack
0> <t: 2212>, main.c, 141, Setting up access layer and models
0> <t: 2249>, nrf_mesh_sdk.c, 76, HARDFAULT...