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Number of BL Mesh clients

In the Bluetooth Light Controller example for the client in main.c these constants are defined:

#define SERVER_COUNT (3)
#define CLIENT_COUNT (SERVER_COUNT + 1)

Why is it necessary to have 4 clients, when only one devboard is used in the example as a client?

Is it because i could connect up to 4 clients to the network, but just haven't done it? Or should there be a client for each server plus 1 "parent" client on the client device?

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