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can someone helpme to understand bluetooth mesh ?

i don't understand the programming examples as light switchs

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  • Hi davidesteban13. I would take a look at this link on the Nordic Infocenter. Take a look at these two links to get a good introduction to Mesh: link1 & link2. If I were you, I would start with the light switch example, as it is a good introduction to the capabilities of mesh. As the Infocenter document explains, you will need at least two devices, a server & a client. The client is the provisioner, which means that it provides other new device(s) with information needed to join the mesh network. The server is the provisionee in this case (i.e. the new device being added to the mesh network). The client is essentially the light switch & the server is the light that is being toggled on and off. In the Nordic Mesh SDK Light Switch example, you can have multiple servers. So one client can act as a switch for multiple servers (in this case LEDs). The light switch example uses the SimpleOnOff model to let every node in the mesh network know about server statuses. Every time a server changes state, the client & all of the other server nodes will be informed of the change in state. Hope that helps a bit.

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  • Hi davidesteban13. I would take a look at this link on the Nordic Infocenter. Take a look at these two links to get a good introduction to Mesh: link1 & link2. If I were you, I would start with the light switch example, as it is a good introduction to the capabilities of mesh. As the Infocenter document explains, you will need at least two devices, a server & a client. The client is the provisioner, which means that it provides other new device(s) with information needed to join the mesh network. The server is the provisionee in this case (i.e. the new device being added to the mesh network). The client is essentially the light switch & the server is the light that is being toggled on and off. In the Nordic Mesh SDK Light Switch example, you can have multiple servers. So one client can act as a switch for multiple servers (in this case LEDs). The light switch example uses the SimpleOnOff model to let every node in the mesh network know about server statuses. Every time a server changes state, the client & all of the other server nodes will be informed of the change in state. Hope that helps a bit.

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