Trying to flash a program with Keil. Worked fine with SDK 5.2, now with SDK 6.0 get the error: Insufficient RAM for Flash Algorithms.
My options for RAM: Start: 0x20002000 Size: 0x2000
Hi,
This is one of the changes with the new flash algorithm. Converting a project from an older version of the SDK may give you this error.
The older flash algorithms size was 0x800, while the new setting is 0x2000.
Does it work if you update do the value I've marked here?
I also had to roll back from 6.0 to 5.2 since ble_app_hrs didn't work for 6.0. Got the same problem as in the original question, but the solution above worked (0x0800 => 0x2000). Blinky doesn't work with 6.0 when S110 is loaded, with 5.2 it is no problem at all.
This worked for me. You saved my day. Thank you so much ;)