We have been trying to create a binding library for Xamarin based on the DFU library at: https://github.com/NordicSemiconductor/IOS-Pods-DFU-Library
So, far, we were able to extract and build the library using Carthage, but in order to use it in in a binding library for iOS, the ApiDefinition.h and struct.h files must be generated.For that I used sharpie:
sharpie bind -sdk iphoneos11.3 iOSDFULibrary.framework/headers/iOSDFULibrary-Swift.h
The files generated by that command (attached) are huge and have tons of errors.Do you know of any other method to create the iOS binding library for Xamarin?Thanks.
Is the following thread in any way relevant? DFU use in C# (Xamarin.iOS)?
I have notified one of our iOS developers, he may or may not have some input. Other users are of course encouraged to share their knowledge on the subject as well.
The thread you posted does not have a solution.It seems the library has some issues to be fixed.
No updates on this?