What is the maximum server node count running light switch example?
In documentation there are multiple facts:
1) "If you have more than thirty boards for the server, set SERVER_NODE_COUNT
(in light_switch_example_common.h
) to the number of boards available and rebuild the provisioner example"
infocenter.nordicsemi.com/.../md_examples_light_switch_README.html
2) "for the servers (maximum up to 30 boards)"
http://infocenter.nordicsemi.com/topic/com.nordic.infocenter.meshsdk.v2.0.1/md_doc_getting_started_mesh_quick_start.html
3) Inside the file "light_switch_example_common.h" (Mesh v2.1.1)
#define SERVER_NODE_COUNT (30) #if SERVER_NODE_COUNT > 30 #error Maximum 30 servers currently supported by client example. #endif
At the moment we are pre-production with Mesh v1.0.1 and during scaling of our network we find out we can not run more then 32 nodes.
We want to be sure we are able to run about 100 nodes using light switch example before we continue.