Good day!
I'm working with electronic part of quest game wherein every player has a "player device" (A) and a various amount of "additional devices" (B).
A is multilink peripheral and B is central.
Got two ideas:
1. Also use player device (A) as intercom \ walkie talkie for player communication;
2. Create a server to collect statistic about game in real time stored in player devices (A).
I see the solution in mesh network, using extra devices, let's call it "game device" (C)
Question: is there any better solution, maybe direct data exchange between A? For example can I advertise voice data without connection for nearby A? What documentation or example to read?
P.S. NRF52832 xxaa and now work with SDK15