Some questions about the operation of the DFU over Mesh.
If a node goes out of range while the DFU is in progress it seems that it will never get the update and the only way to address this would be to re DFU the whole mesh.
Also if a node comes in range while the DFU is in progress then it will be missing part of the image.
Is there any standard way to deal with these issues?
My planned mesh is made up of mobile battery powered nodes that move and over the period of 1 hour they will not be static.