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Compile same source code of Mesh-SDK-2.2, got different hex file

Hi Nordic:

I got a strange result, I compile a example of Mesh-sdk-2.2, such as proxy_client, then I copy proxy_client to another folder such as proxy_client_b and compile it.

Then I got two different hex files of proxy_client and proxy_client_b.

I've try to modify some target options such as "include debug information= no", "debugging level = none", "strip debug information=yes", "strip symbols=yes",

but still got two different hex file, I hope same source code can get same hex file, could you try to check if you have same issue? 

Regards,

Joseph

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