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Path of the message in the mesh

Hi all, I got the requirement to actually know the path of a message from a client to server(s). Is it possible to add a few bytes of data until the message reaches the server(s)?  This way I will know if a message goes from A -> C -> D -> Q and A -> R -> S -> Q.  This is for the optimization of node placements and maintenance.

Thank you in advance!

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