Good day
I moved from Mesh3.00 to mesh 3.1 and I see the way UUID is extracted is slightly different.
I would like to know when I copy the UUID to use in my project will it suffice to only copy the node[6] for identification purposes in a mesh.
/** Structure for pasring UUID */
typedef struct __attribute((packed))
{
uint32_t time_low;
uint16_t time_mid;
uint16_t time_hi_version;
uint8_t clock_seq_hi_reserved;
uint8_t clock_seq_low;
uint8_t node[6];
} uuid_generic_format_t;
I need to keep the uuid array used for identification purposes on the mesh as small as possible, as it will accompany the message being transmitted.
thank you
