Hi,
Currently I am trying to implement Watchdog functionality into my Project.
I have the followowing problem:
I use the Nordic WatchdogTimer.h and instance the class with 1s in the constructor.
now, if I just do a 'while(1);' the code succesfuly resets after about 1 Second.
But If I dont use a while loop, it does not reset, even if I dont use the WDT::Kick() function..?!
I think I altered some of the nrf52_bitfields.h parameters, but I dont remember which ones, so maybe thats the cause, but what could it be?
Its really strange that it resets on a while loop, but not without it and without WDT::Kick()
Thanks,
jonas