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Mesh Models in a gateway

Hey,

I'm developing a gateway using NRF52832 & ESP12 (UART Communication). Write now what i do is I have a one model (in the client example) for each type of devices in the mesh network (1 RGB Light + 1 Switch + 1 Roller Door + etc..). In this way the ESP sends the element address of the RGB light that i want to switch state, and that received address is set as the publication address for the given type of model handle(in this case, RGB model handle) and the data is published to the mesh. In this way for each of the message that is received from the cloud, the specified address is set to the given model and then the data is published to the desired node. 

This works with no issues right now. But technically is it the most efficient way of publishing data. Should i have one model handle per unicast address in the node or one handle per node or the way I have done is alright?

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  • Hi,

    While one client model of each type would technically work, it may not be a good option in the long run. The reason is that there will be a couple of flash writes every time you reconfigure the publish address, which means you run the risk of wearing out the flash. Because of that it might be a better idea to use more clients. I suggest that you do some calculations based on what will be the usage scenario, and figure out how many reconfigurations you would expect over time. If you reach tens of thousands during the product life time then you probably want to do some changes.

    In general, you should organize your network so that several server models subscribe to the same group address. Then you control the group, and not individual servers. E.g. all the lighting fixtures in a room. That also makes it easier to replace light bulbs, as you only need to reconfigure the new light bulb to subscribe to the group address.

    Regarding publishing data, there is a limit for any mesh node on the network of publishing 100 messages during a moving 10 second time frame. I.e. peak throughput will be ten messages per second. This means using group addresses (controling multiple nodes together) is better than individually controlling multiple nodes.

    Getting messages from multiple nodes should not be an issue, other than the general issue of packet collisions if the network gets congested. While there is a limit on throughput originating from a node, there is no limit on relaying or receiving packets.

    Regards,
    Terje

  • Grouping is the option for the customer right. We have no control over it. The customer can group the devices as per his/her needs. (say all the lights in the room as a group, he/she can group them from the mobile application that we are developing which in that case we have no control over the group, its totally the customers requirement.)

    In that case what you recommend is to have several elements having the same model in the gateway publish data to the nodes. (like round robin)?

  • Hi,

    There is no practical way to avoid asserts like that from happening, given that after an asserts all bets are off as to the overall working of the Mesh stack.

    Dynamically reconfiguring models (without the need for flash writes) is something that I can report to the Mesh team in order to look into for further improvements.

    Regards,
    Terje

  • Hey,

    Could you come up with a solution for reconfiguring models without the need for flash writes?

    Thanks
    Asiri

  • Hi,

    I have sent a request to the Mesh team, to see if either we can get reconfiguration of models without the need to write to flash, or if they have other solutions to your use case.

    Due to summer vacation season here in Norway, it might take some time to get a response. I am sorry for any inconvenience.

    Regards,
    Terje

  • Hi,

    What if the flash wears out, the assert happens when loading data at the startup or when saving?

    Thanks,
    Asiri

  • Hi,

    Flash wearout means the contents in flash is not what it should be, and that might lead to error at any point in time when data has been read from flash and then used.

    Feedback from our mesh team is that flash wearout is less of a problem than what I expected. It will happen after much more than 10 000 reconfigurations, as flash manager writes new records to the flash page until the page is full. Typically there will be more than 300 address changes for DSM, before a flash erase is needed. The number for the access layer is more than 400. This means model publication can typically be changed more than 3 million times before flash starts to wear out. Increasing number of pages for access layer and/or dsm will increase number of publication changes linearly.

    Regards,
    Terje

Reply
  • Hi,

    Flash wearout means the contents in flash is not what it should be, and that might lead to error at any point in time when data has been read from flash and then used.

    Feedback from our mesh team is that flash wearout is less of a problem than what I expected. It will happen after much more than 10 000 reconfigurations, as flash manager writes new records to the flash page until the page is full. Typically there will be more than 300 address changes for DSM, before a flash erase is needed. The number for the access layer is more than 400. This means model publication can typically be changed more than 3 million times before flash starts to wear out. Increasing number of pages for access layer and/or dsm will increase number of publication changes linearly.

    Regards,
    Terje

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