Hi
In the SDK, Replay_Cache_Entries is assigned a value of 40, which means that Replay_Cache can only process 40 unicast messages.
That limits the maximum number of unicast in a network to 40.
Replay_Cache will not be emptied unless it is powered back on.
If a Node has 8 elements, there are 8 unicast. That network can only have 5 Nodes.
Is this a problem? ? ?
I don't think Replay_Cache should be used as a condition for the IV Index update.
Because the IV Index update condition is judged by the time.