SDK: 16
Mesh SDK: 410
Example: Light Lightness Server.
I discovered a bug when using the "Move Level" message that doesn't allow the LED to turn off after the move has been completed.
Steps to repeat:
1. Send a generic level move message
2. Send a generic off message with a transition time of zero and a Delay of zero. (Not a null transition time and delay as then the DTT will be used).
3. Light will not go off.
As of right now I am doing a hotfix in light_lightness_setup_server.c
If the onoff message contains a Zero transition time set it to 1ms.
Thanks in advance.