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Light Lightness Move bug

SDK: 16

Mesh SDK: 410

Example: Light Lightness Server.

I discovered a bug when using the "Move Level" message that doesn't allow the LED to turn off after the move has been completed.

Steps to repeat:

1. Send a generic level move message

2. Send a generic off message with a transition time of zero and a Delay of zero. (Not a null transition time and delay as then the DTT will be used).

3. Light will not go off. 

As of right now I am doing a hotfix in light_lightness_setup_server.c

If the onoff message contains a Zero transition time set it to 1ms.

Thanks in advance.

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