I'm using a snippet from the ble_app_uart example and see in the examples:
//static ble_uuid_t adv_uuids[1];
static void advertising_init(void)
{
uint32_t err_code;
ble_advdata_t advdata;
ble_advdata_t scanrsp;
uint8_t flags = BLE_GAP_ADV_FLAGS_LE_ONLY_LIMITED_DISC_MODE;
ble_uuid_t adv_uuids[] = {{BLE_UUID_NUS_SERVICE, m_nus.uuid_type}};
//adv_uuids[0].uuid = BLE_UUID_NUS_SERVICE;
//adv_uuids[0].type = m_nus.uuid_type;
memset(&advdata, 0, sizeof(advdata));
advdata.name_type = BLE_ADVDATA_FULL_NAME;
advdata.include_appearance = false;
advdata.flags = flags;
memset(&scanrsp, 0, sizeof(scanrsp));
scanrsp.uuids_complete.uuid_cnt = sizeof(adv_uuids) / sizeof(adv_uuids[0]);
scanrsp.uuids_complete.p_uuids = adv_uuids;
err_code = ble_advdata_set(&advdata, &scanrsp);
APP_ERROR_CHECK(err_code);
}
scanrsp.uuids_complete.p_uuids = adv_uuids;
We pass a pointer and it's unclear whether the actual data needs to persist longer than the call to the function. Basically, is it OK that adv_uuids
is a local variable? Does ble_advdata_set
make a copy of the contents of the pointer?