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Re-installing nRF Connect SDK

How do I remove nRF Connect SDK from Windows before re-installing?

And are there something that needs to be done, if you have used cmake and Visual Studio Code for other projects?

I installed the tools via nRF Connect Desktop / Toolchain Manager in a project directory, but it looked like the paths got too long. Then I uninstalled the stuff via nRF Connect Desktop / Toolchain Manager, uninstalled the nRF Connect Desktop, removed the stuff from the project directory and rebooted. Then I re-installed everything at C:/ncs, but when I try to do something, it still defaults to the deleted project directory.

Also, when I tried (after re-install) to create the shell_bt_nus from an example and into another folder, I got the ELF-files (ARM code), but the Visual Studio Code shows errors:

[{
    "resource": "/C:/Users/ett15110/Documents/Projects/xxxy/test/shell_bt_nus/src/main.c",
    "owner": "C/C++",
    "code": "1696",
    "severity": 8,
    "message": "cannot open source file \"alloca.h\" (dependency of \"logging/log.h\")",
    "source": "C/C++",
    "startLineNumber": 17,
    "startColumn": 1,
    "endLineNumber": 17,
    "endColumn": 25
},{
    "resource": "/C:/Users/ett15110/Documents/Projects/xxx/test/shell_bt_nus/src/main.c",
    "owner": "C/C++",
    "code": "1696",
    "severity": 8,
    "message": "cannot open source file \"alloca.h\" (dependency of \"zephyr.h\")",
    "source": "C/C++",
    "startLineNumber": 11,
    "startColumn": 1,
    "endLineNumber": 11,
    "endColumn": 20
},{
    "resource": "/C:/Users/ett15110/Documents/Projects/xxx/test/shell_bt_nus/src/main.c",
    "owner": "C/C++",
    "code": "1696",
    "severity": 8,
    "message": "#include errors detected. Consider updating your compile_commands.json or includePath. Squiggles are disabled for this translation unit (C:\\Users\\ett15110\\Documents\\Projects\\xxx\\test\\shell_bt_nus\\src\\main.c).",
    "source": "C/C++",
    "startLineNumber": 11,
    "startColumn": 1,
    "endLineNumber": 11,
    "endColumn": 20
}]

The first two seems to happen, because __GNUC__ seems to not been defined.

And in the target folder it generated .vscode-file with this content:

{
    "configurations": [
        {
            "name": "Win32",
            "includePath": [
                "${workspaceFolder}/**"
            ],
            "defines": [
                "_DEBUG",
                "UNICODE",
                "_UNICODE"
            ],
            "windowsSdkVersion": "10.0.19041.0",
            "compilerPath": "C:/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/VC/Tools/MSVC/14.29.30037/bin/Hostx64/x64/cl.exe",
            "cStandard": "c17",
            "cppStandard": "c++17",
            "intelliSenseMode": "windows-msvc-x64",
            "compileCommands": "${workspaceFolder}/build/compile_commands.json",
            "configurationProvider": "nrf-connect"
        }
    ],
    "version": 4
}

I don't think it should use that compiler for anything.

It also found some errors from code for other HW!

Is there a way to "make clean"? I didn't find any.

Parents
  • Hi

    Both the problem tab and the "previous install path" issue are being looked at, but they shouldn't be necessary to create a working .hex or .elf file.

    Can you explain more about the issue you have with the watcher crashing?

    I'm afraid there's not too much we can do with the Intellisense config.

    Best regards,

    Simon

Reply
  • Hi

    Both the problem tab and the "previous install path" issue are being looked at, but they shouldn't be necessary to create a working .hex or .elf file.

    Can you explain more about the issue you have with the watcher crashing?

    I'm afraid there's not too much we can do with the Intellisense config.

    Best regards,

    Simon

Children
  • The notification in the lower right corner. If I click "reload", it does something (probably checks for changed files) and right after that, the notification emerges again. Also after some configuration changes, nothing happens until I click that "reload".

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