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FruityMesh - Was anybody able to compile?

Hello,

I admit, that this is a bit of advertising for my open source mesh protocol, but I'm also curious if there is anybody that successfully compiled it and if there is anybody that is currently working with it.

I haven't got any feedback so far and I'm eager to see if there are problems with the setup of the development environment or with anything else.

Here's the link for those who haven't noticed the project so far:

github.com/.../fruitymesh

Marius

  • FormerMember
    0 FormerMember

    Thanks for this interesting project and the extensive documentation. As of now I just skimmed through the wiki. What use case are you envisioning with this?

  • Hi, there's many use cases. Collecting data with the beacons and sending them over the mesh, adding sensors or actuators to the devices and triggering them, changing advertising messages for beacons (you can just change an iBeacon message, uribeacon, eddystone,etc from the internet with a gateway. it supports them all). I plan to add a lot more documentation as soon as feedback arrives.

  • As of (roughly) 4 days ago, I cloned the FruityMesh repository and set up a development environment. I was able to build with only a few warnings (a few inline syntax, and two missing paths that are not used). Granted it took me a while to gather all of the needed support libraries and to organize it into a workable fashion.

    An interesting note, I had to rebuild my set up with FruityMesh's most latest code. It does not build. Luckily I have a back up and, I am currently working to incorporate a mbed library.

    To answer your question: Yes, I too have quite the struggle to set up the development environment. It's possible and I don't think it's a stretch.

  • Thanks a lot for your feedback. I'm interested in getting the setup process as easy as possible. I have to check the licences of the needed development tools. Maybe I am able to provide a full package for the development environment, or maybe I can write an installer, I'll check on that. Could you give me some information about your problem with the latest release? Are you using the 9.0.0 SDK? What's the error message that you receive?

  • No problem, forgive me for the delay. I have been working pretty diligently in getting this development environment just right. I had planned on starting from a clean computer and video taping my set up so that you can see the possible confusing steps in building the project. However, I find myself solving one problem then another .... and so forth and now it's working.

    I still plan on performing this excersize because, I think it would help other people build your project and run with it. I look forward to working with FruityMesh and seeing the cool things that I can build with it. -Beau

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