I write a font bin file in QSPI flash, It's display corruption when I use this font. Only the top half of the font can be displayed. I tried to changed lv_conf.h, but not worked.
Here is font.c
/* *--------------------------------------------------------------- * Lvgl Font Tool * * 注:使用unicode编码 * 注:本字体文件由Lvgl Font Tool V0.4 生成 * 作者:阿里(qq:617622104) *--------------------------------------------------------------- */ #include "lvgl.h" #include "nrf_drv_qspi.h" typedef struct{ uint16_t min; uint16_t max; uint8_t bpp; uint8_t reserved[3]; }x_header_t; typedef struct{ uint32_t pos; }x_table_t; typedef struct{ uint8_t adv_w; uint8_t box_w; uint8_t box_h; int8_t ofs_x; int8_t ofs_y; uint8_t r; }glyph_dsc_t; static x_header_t __g_xbf_hd = { .min = 0x0020, .max = 0x9fa0, .bpp = 4, }; static uint8_t __g_font_buf[216];//如bin文件存在SPI FLASH可使用此buff static uint8_t *__user_font_getdata(int offset, int size){ //如字模保存在SPI FLASH, SPIFLASH_Read(__g_font_buf,offset,size); nrf_drv_qspi_read(__g_font_buf, size, offset); //如字模已加载到SDRAM,直接返回偏移地址即可如:return (uint8_t*)(sdram_fontddr+offset); return __g_font_buf; } static const uint8_t * __user_font_get_bitmap(const lv_font_t * font, uint32_t unicode_letter) { if( unicode_letter>__g_xbf_hd.max || unicode_letter<__g_xbf_hd.min ) { return NULL; } uint32_t unicode_offset = sizeof(x_header_t)+(unicode_letter-__g_xbf_hd.min)*4; uint32_t *p_pos = (uint32_t *)__user_font_getdata(unicode_offset, 4); if( p_pos[0] != 0 ) { uint32_t pos = p_pos[0]; glyph_dsc_t * gdsc = (glyph_dsc_t*)__user_font_getdata(pos, sizeof(glyph_dsc_t)); return __user_font_getdata(pos+sizeof(glyph_dsc_t), gdsc->box_w*gdsc->box_h*__g_xbf_hd.bpp/8); } return NULL; } static bool __user_font_get_glyph_dsc(const lv_font_t * font, lv_font_glyph_dsc_t * dsc_out, uint32_t unicode_letter, uint32_t unicode_letter_next) { if( unicode_letter>__g_xbf_hd.max || unicode_letter<__g_xbf_hd.min ) { return NULL; } uint32_t unicode_offset = sizeof(x_header_t)+(unicode_letter-__g_xbf_hd.min)*4; uint32_t *p_pos = (uint32_t *)__user_font_getdata(unicode_offset, 4); if( p_pos[0] != 0 ) { glyph_dsc_t * gdsc = (glyph_dsc_t*)__user_font_getdata(p_pos[0], sizeof(glyph_dsc_t)); dsc_out->adv_w = gdsc->adv_w; dsc_out->box_h = gdsc->box_h; dsc_out->box_w = gdsc->box_w; dsc_out->ofs_x = gdsc->ofs_x; dsc_out->ofs_y = gdsc->ofs_y; dsc_out->bpp = __g_xbf_hd.bpp; return true; } return false; } //宋体,常规,16 //字模高度:24 //XBF字体,外部bin文件 const lv_font_t tabeFont = { .get_glyph_bitmap = __user_font_get_bitmap, .get_glyph_dsc = __user_font_get_glyph_dsc, .line_height = 16, .base_line = 0, };
Here is main.c
int main() { lv_obj_t * pageObj= pageArray[PAGE_SYS].obj; if(NULL == pageObj) { LV_LOG_ERROR("System page Init fail."); return -1; } memset(&cfgObj, 0, sizeof(cfgObj)); //draw LV_IMG_DECLARE(img_pSys_ble); lv_obj_t *o_ble = lv_imgbtn_create(pageObj); lv_obj_clear_flag(o_ble, LV_OBJ_FLAG_SCROLLABLE); lv_obj_add_flag(o_ble, LV_OBJ_FLAG_SCROLL_ON_FOCUS); //make the obj could use encoder lv_imgbtn_set_src(o_ble, LV_IMGBTN_STATE_RELEASED, &img_pSys_ble, NULL, NULL); lv_obj_add_style(o_ble , &styleList.icon_style, 0); lv_obj_set_pos(o_ble, 90, 68); lv_obj_set_size(o_ble, img_pSys_ble.header.w, img_pSys_ble.header.h); sysPageObjs.bleCfg = o_ble; lv_obj_t *o_func_name_label = lv_label_create(pageObj); lv_obj_set_style_text_font(o_func_name_label, &tabeFont, 0); lv_label_set_text(o_func_name_label, "蓝牙名称"); lv_obj_align_to(o_func_name_label, o_ble, LV_ALIGN_OUT_BOTTOM_MID, 0, 15); lv_obj_set_style_text_color(o_func_name_label, lv_color_white(), 0); lv_obj_add_event_cb(o_ble, showBle, LV_EVENT_VALUE_CHANGED, NULL); return 0; }
Here is the lv_conf.h
/** * @file lv_conf.h * Configuration file for v9.0.0-dev */ /* clang-format off */ #if 1 /*Set it to "1" to enable content*/ #ifndef LV_CONF_H #define LV_CONF_H #include <stdint.h> #include "RTE_Components.h" #include "sdk_config.h" //#include "gc9307n.h" #define MY_DISP_VER_RES LCD_WIDTH #define MY_DISP_HOR_RES LCD_HEIGHT /*==================== COLOR SETTINGS *====================*/ /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ #define LV_COLOR_DEPTH 16 #define LV_COLOR_16_SWAP 1 //#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*========================= STDLIB WRAPPER SETTINGS *=========================*/ /*Enable and configure the built-in memory manager*/ #define LV_USE_BUILTIN_MALLOC 1 #if LV_USE_BUILTIN_MALLOC /*Size of the memory available for `lv_malloc()` in bytes (>= 2kB)*/ #define LV_MEM_SIZE (40U * 1024U) /*[bytes]*/ /*Size of the memory expand for `lv_malloc()` in bytes*/ #define LV_MEM_POOL_EXPAND_SIZE 0 /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ #define LV_MEM_ADR 0 /*0: unused*/ /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ #if LV_MEM_ADR == 0 #undef LV_MEM_POOL_INCLUDE #undef LV_MEM_POOL_ALLOC #endif #endif /*LV_USE_BUILTIN_MALLOC*/ /*Enable lv_memcpy_builtin, lv_memset_builtin, lv_strlen_builtin, lv_strncpy_builtin*/ #define LV_USE_BUILTIN_MEMCPY 1 /*Enable and configure the built-in (v)snprintf */ #define LV_USE_BUILTIN_SNPRINTF 1 #if LV_USE_BUILTIN_SNPRINTF #define LV_SPRINTF_USE_FLOAT 0 #endif /*LV_USE_BUILTIN_SNPRINTF*/ #define LV_STDLIB_INCLUDE <stdint.h> #define LV_STDIO_INCLUDE <stdio.h> #define LV_STRING_INCLUDE <string.h> #define LV_MALLOC lv_malloc_builtin #define LV_REALLOC lv_realloc_builtin #define LV_FREE lv_free_builtin #define LV_MEMSET lv_memset_builtin #define LV_MEMCPY lv_memcpy_builtin #define LV_SNPRINTF lv_snprintf_builtin #define LV_VSNPRINTF lv_vsnprintf_builtin #define LV_STRLEN lv_strlen_builtin #define LV_STRNCPY lv_strncpy_builtin /*==================== HAL SETTINGS *====================*/ /*Use a custom tick source that tells the elapsed time in milliseconds. *It removes the need to manually update the tick with `lv_tick_inc()`)*/ #ifdef __PERF_COUNTER__ #define LV_TICK_CUSTOM 1 #if LV_TICK_CUSTOM extern uint32_t SystemCoreClock; #define LV_TICK_CUSTOM_INCLUDE "perf_counter.h" #define LV_TICK_CUSTOM_SYS_TIME_EXPR get_system_ms() #endif /*LV_TICK_CUSTOM*/ #else #define LV_TICK_CUSTOM 0 #if LV_TICK_CUSTOM #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ #endif /*LV_TICK_CUSTOM*/ #endif /*__PERF_COUNTER__*/ /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. *(Not so important, you can adjust it to modify default sizes and spaces)*/ #define LV_DPI_DEF 130 /*[px/inch]*/ /*======================== * DRAW CONFIGURATION *========================*/ /*Enable the built in mask engine. *Required to draw shadow, rounded corners, circles, arc, skew lines, or any other masks*/ #define LV_USE_DRAW_MASKS 1 #define LV_USE_DRAW_SW 1 #if LV_USE_DRAW_SW /*Enable complex draw engine. *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ #define LV_DRAW_SW_COMPLEX 1 /* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode * it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks. * "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers * and can't be drawn in chunks. */ /*The target buffer size for simple layer chunks.*/ #define LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/ /*Used if `LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.*/ #define LV_DRAW_SW_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024) /*[bytes]*/ /*Allow buffering some shadow calculation. *LV_DRAW_SW_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` *Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost*/ #define LV_DRAW_SW_SHADOW_CACHE_SIZE 0 /* Set number of maximally cached circle data. * The circumference of 1/4 circle are saved for anti-aliasing * radius * 4 bytes are used per circle (the most often used radiuses are saved) * 0: to disable caching */ #define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4 /*Default gradient buffer size. *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. *LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE sets the size of this cache in bytes. *If the cache is too small the map will be allocated only while it's required for the drawing. *0 mean no caching.*/ #define LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE 0 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display) *LV_DRAW_SW_GRADIENT_DITHER implies allocating one or two more lines of the object's rendering surface *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ #define LV_DRAW_SW_GRADIENT_DITHER 0 #if LV_DRAW_SW_GRADIENT_DITHER /*Add support for error diffusion dithering. *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. *The increase in memory consumption is (24 bits * object's width)*/ #define LV_DRAW_SW_GRADIENT_DITHER_ERROR_DIFFUSION 0 #endif /*Enable subpixel rendering*/ #define LV_DRAW_SW_FONT_SUBPX 0 #if LV_DRAW_SW_FONT_SUBPX /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ #define LV_DRAW_SW_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ #endif #endif /*======================= * FEATURE CONFIGURATION *=======================*/ /*------------- * Logging *-----------*/ /*Enable the log module*/ #define LV_USE_LOG 1 #if LV_USE_LOG /*How important log should be added: *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information *LV_LOG_LEVEL_INFO Log important events *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail *LV_LOG_LEVEL_USER Only logs added by the user *LV_LOG_LEVEL_NONE Do not log anything*/ #define LV_LOG_LEVEL LV_LOG_LEVEL_ERROR /*1: Print the log with 'printf'; *0: User need to register a callback with `lv_log_register_print_cb()`*/ #define LV_LOG_PRINTF 1 /*1: Enable print timestamp; *0: Disable print timestamp*/ #define LV_LOG_USE_TIMESTAMP 0 /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ #define LV_LOG_TRACE_MEM 0 #define LV_LOG_TRACE_TIMER 0 #define LV_LOG_TRACE_INDEV 1 #define LV_LOG_TRACE_DISP_REFR 0 #define LV_LOG_TRACE_EVENT 1 #define LV_LOG_TRACE_OBJ_CREATE 0 #define LV_LOG_TRACE_LAYOUT 0 #define LV_LOG_TRACE_ANIM 0 #define LV_LOG_TRACE_MSG 1 #endif /*LV_USE_LOG*/ /*------------- * Asserts *-----------*/ /*Enable asserts if an operation is failed or an invalid data is found. *If LV_USE_LOG is enabled an error message will be printed on failure*/ #define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ #define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ #define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ #define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ #define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ /*Add a custom handler when assert happens e.g. to restart the MCU*/ #define LV_ASSERT_HANDLER_INCLUDE <stdint.h> #define LV_ASSERT_HANDLER while(1); /*Halt by default*/ /*------------- * Others *-----------*/ /*1: Show CPU usage and FPS count*/ #define LV_USE_PERF_MONITOR 0 #if LV_USE_PERF_MONITOR #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT #endif /*1: Show the used memory and the memory fragmentation * Requires `LV_USE_BUILTIN_MALLOC = 1`*/ #define LV_USE_MEM_MONITOR 0 #if LV_USE_MEM_MONITOR #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT #endif /*1: Draw random colored rectangles over the redrawn areas*/ #define LV_USE_REFR_DEBUG 0 /*Maximum buffer size to allocate for rotation. *Only used if software rotation is enabled in the display driver.*/ #define LV_DISP_ROT_MAX_BUF (30*1024) #define LV_USE_USER_DATA 1 /*Garbage Collector settings *Used if lvgl is bound to higher level language and the memory is managed by that language*/ #define LV_ENABLE_GC 0 #if LV_ENABLE_GC != 0 #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ #endif /*LV_ENABLE_GC*/ /*Default image cache size. Image caching keeps some images opened. *If only the built-in image formats are used there is no real advantage of caching. *With other image decoders (e.g. PNG or JPG) caching save the continuous open/decode of images. *However the opened images consume additional RAM. *0: to disable caching*/ #define LV_IMG_CACHE_DEF_SIZE 0 /*Number of stops allowed per gradient. Increase this to allow more stops. *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ #define LV_GRADIENT_MAX_STOPS 2 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ #define LV_COLOR_MIX_ROUND_OFS 0 /*===================== * COMPILER SETTINGS *====================*/ /*For big endian systems set to 1*/ #define LV_BIG_ENDIAN_SYSTEM 0 /*Define a custom attribute to `lv_tick_inc` function*/ #define LV_ATTRIBUTE_TICK_INC /*Define a custom attribute to `lv_timer_handler` function*/ #define LV_ATTRIBUTE_TIMER_HANDLER /*Define a custom attribute to `lv_disp_flush_ready` function*/ #define LV_ATTRIBUTE_FLUSH_READY /*Required alignment size for buffers*/ #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). * E.g. __attribute__((aligned(4)))*/ #define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4))) /*Attribute to mark large constant arrays for example font's bitmaps*/ #define LV_ATTRIBUTE_LARGE_CONST /*Compiler prefix for a big array declaration in RAM*/ #define LV_ATTRIBUTE_LARGE_RAM_ARRAY /*Place performance critical functions into a faster memory (e.g RAM)*/ #define LV_ATTRIBUTE_FAST_MEM /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that *should also appear on LVGL binding API such as Micropython.*/ #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ #define LV_USE_LARGE_COORD 0 /*================== * FONT USAGE *===================*/ /*Montserrat fonts with ASCII range and some symbols using bpp = 4 *https://fonts.google.com/specimen/Montserrat*/ #define LV_FONT_MONTSERRAT_8 0 #define LV_FONT_MONTSERRAT_10 0 #define LV_FONT_MONTSERRAT_12 1 #define LV_FONT_MONTSERRAT_14 1 #define LV_FONT_MONTSERRAT_16 1 #define LV_FONT_MONTSERRAT_18 0 #define LV_FONT_MONTSERRAT_20 0 #define LV_FONT_MONTSERRAT_22 0 #define LV_FONT_MONTSERRAT_24 0 #define LV_FONT_MONTSERRAT_26 0 #define LV_FONT_MONTSERRAT_28 0 #define LV_FONT_MONTSERRAT_30 0 #define LV_FONT_MONTSERRAT_32 0 #define LV_FONT_MONTSERRAT_34 0 #define LV_FONT_MONTSERRAT_36 0 #define LV_FONT_MONTSERRAT_38 0 #define LV_FONT_MONTSERRAT_40 0 #define LV_FONT_MONTSERRAT_42 0 #define LV_FONT_MONTSERRAT_44 0 #define LV_FONT_MONTSERRAT_46 0 #define LV_FONT_MONTSERRAT_48 1 /*Demonstrate special features*/ #define LV_FONT_MONTSERRAT_12_SUBPX 0 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ #define LV_FONT_SIMSUN_16_CJK 1 /*1000 most common CJK radicals*/ #define LV_FONT_SOURCEHANSANSCN_BOLD_16 1 #define TABEFONT 1 /*Pixel perfect monospace fonts*/ #define LV_FONT_UNSCII_8 0 #define LV_FONT_UNSCII_16 0 /*Optionally declare custom fonts here. *You can use these fonts as default font too and they will be available globally. *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(lv_font_SourceHanSansCN_Bold_16) LV_FONT_DECLARE(tabeFont) /*Always set a default font*/ #define LV_FONT_DEFAULT &lv_font_montserrat_14 /*Enable handling large font and/or fonts with a lot of characters. *The limit depends on the font size, font face and bpp. *Compiler error will be triggered if a font needs it.*/ #define LV_FONT_FMT_TXT_LARGE 0 /*Enables/disables support for compressed fonts.*/ #define LV_USE_FONT_COMPRESSED 0 /*Enable drawing placeholders when glyph dsc is not found*/ #define LV_USE_FONT_PLACEHOLDER 1 /*================= * TEXT SETTINGS *=================*/ /** * Select a character encoding for strings. * Your IDE or editor should have the same character encoding * - LV_TXT_ENC_UTF8 * - LV_TXT_ENC_ASCII */ #define LV_TXT_ENC LV_TXT_ENC_UTF8 /*Can break (wrap) texts on these chars*/ #define LV_TXT_BREAK_CHARS " ,.;:-_)]}" /*If a word is at least this long, will break wherever "prettiest" *To disable, set to a value <= 0*/ #define LV_TXT_LINE_BREAK_LONG_LEN 0 /*Minimum number of characters in a long word to put on a line before a break. *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 /*Minimum number of characters in a long word to put on a line after a break. *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 /*The control character to use for signalling text recoloring.*/ #define LV_TXT_COLOR_CMD "#" /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. *The direction will be processed according to the Unicode Bidirectional Algorithm: *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ #define LV_USE_BIDI 0 #if LV_USE_BIDI /*Set the default direction. Supported values: *`LV_BASE_DIR_LTR` Left-to-Right *`LV_BASE_DIR_RTL` Right-to-Left *`LV_BASE_DIR_AUTO` detect texts base direction*/ #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO #endif /*Enable Arabic/Persian processing *In these languages characters should be replaced with an other form based on their position in the text*/ #define LV_USE_ARABIC_PERSIAN_CHARS 0 /*================== * WIDGETS *================*/ /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ #define LV_USE_ANIMIMG 1 #define LV_USE_ARC 1 #define LV_USE_BAR 1 #define LV_USE_BTN 1 #define LV_USE_BTNMATRIX 1 #define LV_USE_CALENDAR 1 #if LV_USE_CALENDAR #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 #if LV_CALENDAR_WEEK_STARTS_MONDAY #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} #else #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} #endif #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} #define LV_USE_CALENDAR_HEADER_ARROW 1 #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 #endif /*LV_USE_CALENDAR*/ #define LV_USE_CANVAS 1 #define LV_USE_CHART 1 #define LV_USE_CHECKBOX 1 #define LV_USE_COLORWHEEL 1 #define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ #define LV_USE_IMG 1 /*Requires: lv_label*/ #define LV_USE_IMGBTN 1 #define LV_USE_KEYBOARD 1 #define LV_USE_LABEL 1 #if LV_USE_LABEL #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ #endif #define LV_USE_LED 1 #define LV_USE_LINE 1 #define LV_USE_LIST 1 #define LV_USE_MENU 1 #define LV_USE_METER 1 #define LV_USE_MSGBOX 1 #define LV_USE_ROLLER 1 /*Requires: lv_label*/ #define LV_USE_SLIDER 1 /*Requires: lv_bar*/ #define LV_USE_SPAN 1 #if LV_USE_SPAN /*A line text can contain maximum num of span descriptor */ #define LV_SPAN_SNIPPET_STACK_SIZE 64 #endif #define LV_USE_SPINBOX 1 #define LV_USE_SPINNER 1 #define LV_USE_SWITCH 1 #define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ #if LV_USE_TEXTAREA != 0 #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ #endif #define LV_USE_TABLE 1 #define LV_USE_TABVIEW 1 #define LV_USE_TILEVIEW 1 #define LV_USE_WIN 1 /*================== * THEMES *==================*/ #ifdef RTE_GRAPHICS_LVGL_USE_EXTRA_THEMES /*A simple, impressive and very complete theme*/ #define LV_USE_THEME_DEFAULT 1 #if LV_USE_THEME_DEFAULT /*0: Light mode; 1: Dark mode*/ #define LV_THEME_DEFAULT_DARK 0 /*1: Enable grow on press*/ #define LV_THEME_DEFAULT_GROW 1 /*Default transition time in [ms]*/ #define LV_THEME_DEFAULT_TRANSITION_TIME 80 #endif /*LV_USE_THEME_DEFAULT*/ /*A very simple theme that is a good starting point for a custom theme*/ #define LV_USE_THEME_BASIC 1 /*A theme designed for monochrome displays*/ #define LV_USE_THEME_MONO 1 #else #define LV_USE_THEME_DEFAULT 0 #define LV_USE_THEME_BASIC 0 #define LV_USE_THEME_MONO 0 #endif /*================== * LAYOUTS *==================*/ /*A layout similar to Flexbox in CSS.*/ #define LV_USE_FLEX 1 /*A layout similar to Grid in CSS.*/ #define LV_USE_GRID 1 /*==================== * 3RD PARTS LIBRARIES *====================*/ /*API for fopen, fread, etc*/ #if LV_USE_FS_STDIO #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ #endif /*API for open, read, etc*/ #if LV_USE_FS_POSIX #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ #endif /*API for CreateFile, ReadFile, etc*/ #if LV_USE_FS_WIN32 #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ #endif /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ #if LV_USE_FS_FATFS #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ #endif #if LV_USE_FREETYPE /*Memory used by FreeType to cache characters [bytes]*/ #define LV_FREETYPE_CACHE_SIZE (64 * 1024) /*Let FreeType to use LVGL memory and file porting*/ #define LV_FREETYPE_USE_LVGL_PORT 0 /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */ /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */ /* if font size >= 256, must be configured as image cache */ #define LV_FREETYPE_SBIT_CACHE 0 /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */ /* (0:use system defaults) */ #define LV_FREETYPE_CACHE_FT_FACES 4 #define LV_FREETYPE_CACHE_FT_SIZES 4 #endif #if LV_USE_TINY_TTF /* Enable loading TTF data from files */ #define LV_TINY_TTF_FILE_SUPPORT 0 #endif /*FFmpeg library for image decoding and playing videos *Supports all major image formats so do not enable other image decoder with it*/ #if LV_USE_FFMPEG /*Dump input information to stderr*/ #define LV_FFMPEG_DUMP_FORMAT 0 #endif /*================== * OTHERS *==================*/ /*1: Enable API to take snapshot for object*/ #define LV_USE_SNAPSHOT 0 /*1: Enable Monkey test*/ #define LV_USE_MONKEY 0 /*1: Enable grid navigation*/ #define LV_USE_GRIDNAV 0 /*1: Enable lv_obj fragment*/ #define LV_USE_FRAGMENT 0 /*1: Support using images as font in label or span widgets */ #define LV_USE_IMGFONT 0 #if LV_USE_IMGFONT /*Imgfont image file path maximum length*/ #define LV_IMGFONT_PATH_MAX_LEN 64 /*1: Use img cache to buffer header information*/ #define LV_IMGFONT_USE_IMG_CACHE_HEADER 0 #endif /*1: Enable a published subscriber based messaging system */ #define LV_USE_MSG 0 /*1: Enable Pinyin input method*/ /*Requires: lv_keyboard*/ #if LV_USE_IME_PINYIN /*1: Use default thesaurus*/ /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/ #define LV_IME_PINYIN_USE_DEFAULT_DICT 1 /*Set the maximum number of candidate panels that can be displayed*/ /*This needs to be adjusted according to the size of the screen*/ #define LV_IME_PINYIN_CAND_TEXT_NUM 6 /*Use 9 key input(k9)*/ #define LV_IME_PINYIN_USE_K9_MODE 1 #if LV_IME_PINYIN_USE_K9_MODE == 1 #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3 #endif // LV_IME_PINYIN_USE_K9_MODE #endif /*1: Enable file explorer*/ /*Requires: lv_table*/ #if LV_USE_FILE_EXPLORER /*Maximum length of path*/ #define LV_FILE_EXPLORER_PATH_MAX_LEN (128) /*Quick access bar, 1:use, 0:not use*/ /*Requires: lv_list*/ #define LV_FILE_EXPLORER_QUICK_ACCESS 1 #endif /*================== * EXAMPLES *==================*/ /*Enable the examples to be built with the library*/ #define LV_BUILD_EXAMPLES 1 /*--END OF LV_CONF_H--*/ #endif /*LV_CONF_H*/ #endif /*End of "Content enable"*/
Here is the actual operation effect