LVGL font display corruption

I write a font bin file in QSPI flash, It's display corruption when I use this font. Only the top half of the font can be displayed. I tried to changed lv_conf.h, but not worked. 

Here is font.c

/*
*---------------------------------------------------------------
*                        Lvgl Font Tool
*
* 注:使用unicode编码
* 注:本字体文件由Lvgl Font Tool V0.4 生成
* 作者:阿里(qq:617622104)
*---------------------------------------------------------------
*/


#include "lvgl.h"
#include "nrf_drv_qspi.h"


typedef struct{
    uint16_t min;
    uint16_t max;
    uint8_t  bpp;
    uint8_t  reserved[3];
}x_header_t;
typedef struct{
    uint32_t pos;
}x_table_t;
typedef struct{
    uint8_t adv_w;
    uint8_t box_w;
    uint8_t box_h;
    int8_t  ofs_x;
    int8_t  ofs_y;
    uint8_t r;
}glyph_dsc_t;


static x_header_t __g_xbf_hd = {
        .min = 0x0020,
        .max = 0x9fa0,
        .bpp = 4,
};


static uint8_t __g_font_buf[216];//如bin文件存在SPI FLASH可使用此buff


static uint8_t *__user_font_getdata(int offset, int size){
    //如字模保存在SPI FLASH, SPIFLASH_Read(__g_font_buf,offset,size);
    nrf_drv_qspi_read(__g_font_buf, size, offset);
    //如字模已加载到SDRAM,直接返回偏移地址即可如:return (uint8_t*)(sdram_fontddr+offset);
    return __g_font_buf;
}


static const uint8_t * __user_font_get_bitmap(const lv_font_t * font, uint32_t unicode_letter) {
    if( unicode_letter>__g_xbf_hd.max || unicode_letter<__g_xbf_hd.min ) {
        return NULL;
    }
    uint32_t unicode_offset = sizeof(x_header_t)+(unicode_letter-__g_xbf_hd.min)*4;
    uint32_t *p_pos = (uint32_t *)__user_font_getdata(unicode_offset, 4);
    if( p_pos[0] != 0 ) {
        uint32_t pos = p_pos[0];
        glyph_dsc_t * gdsc = (glyph_dsc_t*)__user_font_getdata(pos, sizeof(glyph_dsc_t));
        return __user_font_getdata(pos+sizeof(glyph_dsc_t), gdsc->box_w*gdsc->box_h*__g_xbf_hd.bpp/8);
    }
    return NULL;
}


static bool __user_font_get_glyph_dsc(const lv_font_t * font, lv_font_glyph_dsc_t * dsc_out, uint32_t unicode_letter, uint32_t unicode_letter_next) {
    if( unicode_letter>__g_xbf_hd.max || unicode_letter<__g_xbf_hd.min ) {
        return NULL;
    }
    uint32_t unicode_offset = sizeof(x_header_t)+(unicode_letter-__g_xbf_hd.min)*4;
    uint32_t *p_pos = (uint32_t *)__user_font_getdata(unicode_offset, 4);
    if( p_pos[0] != 0 ) {
        glyph_dsc_t * gdsc = (glyph_dsc_t*)__user_font_getdata(p_pos[0], sizeof(glyph_dsc_t));
        dsc_out->adv_w = gdsc->adv_w;
        dsc_out->box_h = gdsc->box_h;
        dsc_out->box_w = gdsc->box_w;
        dsc_out->ofs_x = gdsc->ofs_x;
        dsc_out->ofs_y = gdsc->ofs_y;
        dsc_out->bpp   = __g_xbf_hd.bpp;
        return true;
    }
    return false;
}


//宋体,常规,16
//字模高度:24
//XBF字体,外部bin文件
const lv_font_t tabeFont = {
        .get_glyph_bitmap = __user_font_get_bitmap,
        .get_glyph_dsc = __user_font_get_glyph_dsc,
        .line_height = 16,
        .base_line = 0,
};

Here is main.c

int main()
{
	lv_obj_t * pageObj= pageArray[PAGE_SYS].obj;
	if(NULL == pageObj)
	{
		LV_LOG_ERROR("System page Init fail.");
		return -1;
	}
	memset(&cfgObj, 0, sizeof(cfgObj));
	//draw
	
	LV_IMG_DECLARE(img_pSys_ble);
	lv_obj_t *o_ble = lv_imgbtn_create(pageObj);
	lv_obj_clear_flag(o_ble, LV_OBJ_FLAG_SCROLLABLE);
	lv_obj_add_flag(o_ble, LV_OBJ_FLAG_SCROLL_ON_FOCUS);		//make the obj could use encoder
	lv_imgbtn_set_src(o_ble, LV_IMGBTN_STATE_RELEASED, &img_pSys_ble, NULL, NULL);
	lv_obj_add_style(o_ble , &styleList.icon_style, 0);
	lv_obj_set_pos(o_ble, 90, 68);
	lv_obj_set_size(o_ble, img_pSys_ble.header.w, img_pSys_ble.header.h);
	sysPageObjs.bleCfg = o_ble;
	
	lv_obj_t *o_func_name_label = lv_label_create(pageObj);
	lv_obj_set_style_text_font(o_func_name_label, &tabeFont, 0);
	lv_label_set_text(o_func_name_label, "蓝牙名称");
	lv_obj_align_to(o_func_name_label, o_ble, LV_ALIGN_OUT_BOTTOM_MID, 0, 15);
	lv_obj_set_style_text_color(o_func_name_label, lv_color_white(), 0);
	lv_obj_add_event_cb(o_ble, showBle, LV_EVENT_VALUE_CHANGED, NULL);
	return 0;
}

Here is the lv_conf.h

/**
 * @file lv_conf.h
 * Configuration file for v9.0.0-dev
 */

/* clang-format off */
#if 1 /*Set it to "1" to enable content*/

#ifndef LV_CONF_H
#define LV_CONF_H

#include <stdint.h>
#include "RTE_Components.h"
#include "sdk_config.h"
//#include "gc9307n.h"
#define MY_DISP_VER_RES    LCD_WIDTH
#define MY_DISP_HOR_RES    LCD_HEIGHT
/*====================
   COLOR SETTINGS
 *====================*/

/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
#define LV_COLOR_DEPTH 16

#define LV_COLOR_16_SWAP   1
//#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)

/*=========================
   STDLIB WRAPPER SETTINGS
 *=========================*/

/*Enable and configure the built-in memory manager*/
#define LV_USE_BUILTIN_MALLOC 1
#if LV_USE_BUILTIN_MALLOC
    /*Size of the memory available for `lv_malloc()` in bytes (>= 2kB)*/
    #define LV_MEM_SIZE (40U * 1024U)          /*[bytes]*/

    /*Size of the memory expand for `lv_malloc()` in bytes*/
    #define LV_MEM_POOL_EXPAND_SIZE 0

    /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
    #define LV_MEM_ADR 0     /*0: unused*/
    /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
    #if LV_MEM_ADR == 0
        #undef LV_MEM_POOL_INCLUDE
        #undef LV_MEM_POOL_ALLOC
    #endif
#endif  /*LV_USE_BUILTIN_MALLOC*/

/*Enable lv_memcpy_builtin, lv_memset_builtin, lv_strlen_builtin, lv_strncpy_builtin*/
#define LV_USE_BUILTIN_MEMCPY 1

/*Enable and configure the built-in (v)snprintf */
#define LV_USE_BUILTIN_SNPRINTF 1
#if LV_USE_BUILTIN_SNPRINTF
    #define LV_SPRINTF_USE_FLOAT 0
#endif  /*LV_USE_BUILTIN_SNPRINTF*/

#define LV_STDLIB_INCLUDE <stdint.h>
#define LV_STDIO_INCLUDE  <stdio.h>
#define LV_STRING_INCLUDE <string.h>
#define LV_MALLOC       lv_malloc_builtin
#define LV_REALLOC      lv_realloc_builtin
#define LV_FREE         lv_free_builtin
#define LV_MEMSET       lv_memset_builtin
#define LV_MEMCPY       lv_memcpy_builtin
#define LV_SNPRINTF     lv_snprintf_builtin
#define LV_VSNPRINTF    lv_vsnprintf_builtin
#define LV_STRLEN       lv_strlen_builtin
#define LV_STRNCPY      lv_strncpy_builtin

/*====================
   HAL SETTINGS
 *====================*/

/*Use a custom tick source that tells the elapsed time in milliseconds.
 *It removes the need to manually update the tick with `lv_tick_inc()`)*/
#ifdef __PERF_COUNTER__
    #define LV_TICK_CUSTOM 1
    #if LV_TICK_CUSTOM
        extern uint32_t SystemCoreClock;
        #define LV_TICK_CUSTOM_INCLUDE          "perf_counter.h"

        #define LV_TICK_CUSTOM_SYS_TIME_EXPR    get_system_ms()
    #endif   /*LV_TICK_CUSTOM*/
#else
    #define LV_TICK_CUSTOM 0
    #if LV_TICK_CUSTOM
        #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
        #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
    #endif   /*LV_TICK_CUSTOM*/
#endif       /*__PERF_COUNTER__*/

/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
 *(Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI_DEF 130		/*[px/inch]*/

/*========================
 * DRAW CONFIGURATION
 *========================*/

/*Enable the built in mask engine.
 *Required to draw shadow, rounded corners, circles, arc, skew lines, or any other masks*/
#define LV_USE_DRAW_MASKS 1

#define LV_USE_DRAW_SW  1
#if LV_USE_DRAW_SW

    /*Enable complex draw engine.
     *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
    #define LV_DRAW_SW_COMPLEX 1

    /* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
     * it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
     * "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
     * and can't be drawn in chunks. */

    /*The target buffer size for simple layer chunks.*/
    #define LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE          (24 * 1024)   /*[bytes]*/

    /*Used if `LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.*/
    #define LV_DRAW_SW_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)    /*[bytes]*/

    /*Allow buffering some shadow calculation.
    *LV_DRAW_SW_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
    *Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost*/
    #define LV_DRAW_SW_SHADOW_CACHE_SIZE 0

    /* Set number of maximally cached circle data.
    * The circumference of 1/4 circle are saved for anti-aliasing
    * radius * 4 bytes are used per circle (the most often used radiuses are saved)
    * 0: to disable caching */
    #define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4

    /*Default gradient buffer size.
     *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
     *LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE sets the size of this cache in bytes.
     *If the cache is too small the map will be allocated only while it's required for the drawing.
     *0 mean no caching.*/
    #define LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE 0

    /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
     *LV_DRAW_SW_GRADIENT_DITHER implies allocating one or two more lines of the object's rendering surface
     *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
    #define LV_DRAW_SW_GRADIENT_DITHER 0
    #if LV_DRAW_SW_GRADIENT_DITHER
        /*Add support for error diffusion dithering.
         *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
         *The increase in memory consumption is (24 bits * object's width)*/
        #define LV_DRAW_SW_GRADIENT_DITHER_ERROR_DIFFUSION 0
    #endif

    /*Enable subpixel rendering*/
    #define LV_DRAW_SW_FONT_SUBPX 0
    #if LV_DRAW_SW_FONT_SUBPX
        /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
        #define LV_DRAW_SW_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
    #endif
#endif







/*=======================
 * FEATURE CONFIGURATION
 *=======================*/

/*-------------
 * Logging
 *-----------*/

/*Enable the log module*/
#define LV_USE_LOG 1
#if LV_USE_LOG

    /*How important log should be added:
    *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
    *LV_LOG_LEVEL_INFO        Log important events
    *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
    *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
    *LV_LOG_LEVEL_USER        Only logs added by the user
    *LV_LOG_LEVEL_NONE        Do not log anything*/
    #define LV_LOG_LEVEL      LV_LOG_LEVEL_ERROR

    /*1: Print the log with 'printf';
    *0: User need to register a callback with `lv_log_register_print_cb()`*/
    #define LV_LOG_PRINTF 1 

    /*1: Enable print timestamp;
     *0: Disable print timestamp*/
    #define LV_LOG_USE_TIMESTAMP 0

    /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
    #define LV_LOG_TRACE_MEM        0
    #define LV_LOG_TRACE_TIMER      0
    #define LV_LOG_TRACE_INDEV      1
    #define LV_LOG_TRACE_DISP_REFR  0
    #define LV_LOG_TRACE_EVENT      1
    #define LV_LOG_TRACE_OBJ_CREATE 0
    #define LV_LOG_TRACE_LAYOUT     0
    #define LV_LOG_TRACE_ANIM       0
    #define LV_LOG_TRACE_MSG        1

#endif  /*LV_USE_LOG*/

/*-------------
 * Asserts
 *-----------*/

/*Enable asserts if an operation is failed or an invalid data is found.
 *If LV_USE_LOG is enabled an error message will be printed on failure*/
#define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
#define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
#define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/

/*Add a custom handler when assert happens e.g. to restart the MCU*/
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
#define LV_ASSERT_HANDLER while(1);   /*Halt by default*/

/*-------------
 * Others
 *-----------*/

/*1: Show CPU usage and FPS count*/
#define LV_USE_PERF_MONITOR 0
#if LV_USE_PERF_MONITOR
    #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
#endif

/*1: Show the used memory and the memory fragmentation
 * Requires `LV_USE_BUILTIN_MALLOC = 1`*/
#define LV_USE_MEM_MONITOR 0
#if LV_USE_MEM_MONITOR
    #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#endif

/*1: Draw random colored rectangles over the redrawn areas*/
#define LV_USE_REFR_DEBUG 0

/*Maximum buffer size to allocate for rotation.
 *Only used if software rotation is enabled in the display driver.*/
#define LV_DISP_ROT_MAX_BUF (30*1024)

#define LV_USE_USER_DATA 1

/*Garbage Collector settings
 *Used if lvgl is bound to higher level language and the memory is managed by that language*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
    #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
#endif /*LV_ENABLE_GC*/

/*Default image cache size. Image caching keeps some images opened.
 *If only the built-in image formats are used there is no real advantage of caching.
 *With other image decoders (e.g. PNG or JPG) caching save the continuous open/decode of images.
 *However the opened images consume additional RAM.
 *0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE 0


/*Number of stops allowed per gradient. Increase this to allow more stops.
 *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2

/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
 * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
#define LV_COLOR_MIX_ROUND_OFS 0

/*=====================
 *  COMPILER SETTINGS
 *====================*/

/*For big endian systems set to 1*/
#define LV_BIG_ENDIAN_SYSTEM 0

/*Define a custom attribute to `lv_tick_inc` function*/
#define LV_ATTRIBUTE_TICK_INC

/*Define a custom attribute to `lv_timer_handler` function*/
#define LV_ATTRIBUTE_TIMER_HANDLER

/*Define a custom attribute to `lv_disp_flush_ready` function*/
#define LV_ATTRIBUTE_FLUSH_READY

/*Required alignment size for buffers*/
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1

/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
 * E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN      __attribute__((aligned(4)))

/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST

/*Compiler prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY

/*Place performance critical functions into a faster memory (e.g RAM)*/
#define LV_ATTRIBUTE_FAST_MEM


/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
 *should also appear on LVGL binding API such as Micropython.*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/

/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
#define LV_USE_LARGE_COORD 0

/*==================
 *   FONT USAGE
 *===================*/

/*Montserrat fonts with ASCII range and some symbols using bpp = 4
 *https://fonts.google.com/specimen/Montserrat*/
#define LV_FONT_MONTSERRAT_8  0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 1
#define LV_FONT_MONTSERRAT_14 1
#define LV_FONT_MONTSERRAT_16 1
#define LV_FONT_MONTSERRAT_18 0
#define LV_FONT_MONTSERRAT_20 0
#define LV_FONT_MONTSERRAT_22 0
#define LV_FONT_MONTSERRAT_24 0
#define LV_FONT_MONTSERRAT_26 0
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 0
#define LV_FONT_MONTSERRAT_32 0
#define LV_FONT_MONTSERRAT_34 0
#define LV_FONT_MONTSERRAT_36 0
#define LV_FONT_MONTSERRAT_38 0
#define LV_FONT_MONTSERRAT_40 0
#define LV_FONT_MONTSERRAT_42 0
#define LV_FONT_MONTSERRAT_44 0
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 1

/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_12_SUBPX      0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK            1  /*1000 most common CJK radicals*/
#define LV_FONT_SOURCEHANSANSCN_BOLD_16  1
#define TABEFONT												 1

/*Pixel perfect monospace fonts*/
#define LV_FONT_UNSCII_8  0
#define LV_FONT_UNSCII_16 0

/*Optionally declare custom fonts here.
 *You can use these fonts as default font too and they will be available globally.
 *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
#define LV_FONT_CUSTOM_DECLARE           LV_FONT_DECLARE(lv_font_SourceHanSansCN_Bold_16) LV_FONT_DECLARE(tabeFont)

/*Always set a default font*/
#define LV_FONT_DEFAULT &lv_font_montserrat_14

/*Enable handling large font and/or fonts with a lot of characters.
 *The limit depends on the font size, font face and bpp.
 *Compiler error will be triggered if a font needs it.*/
#define LV_FONT_FMT_TXT_LARGE 0

/*Enables/disables support for compressed fonts.*/
#define LV_USE_FONT_COMPRESSED 0

/*Enable drawing placeholders when glyph dsc is not found*/
#define LV_USE_FONT_PLACEHOLDER 1

/*=================
 *  TEXT SETTINGS
 *=================*/

/**
 * Select a character encoding for strings.
 * Your IDE or editor should have the same character encoding
 * - LV_TXT_ENC_UTF8
 * - LV_TXT_ENC_ASCII
 */
#define LV_TXT_ENC LV_TXT_ENC_UTF8

/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_)]}"

/*If a word is at least this long, will break wherever "prettiest"
 *To disable, set to a value <= 0*/
#define LV_TXT_LINE_BREAK_LONG_LEN 0

/*Minimum number of characters in a long word to put on a line before a break.
 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3

/*Minimum number of characters in a long word to put on a line after a break.
 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3

/*The control character to use for signalling text recoloring.*/
#define LV_TXT_COLOR_CMD "#"

/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
 *The direction will be processed according to the Unicode Bidirectional Algorithm:
 *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
    /*Set the default direction. Supported values:
    *`LV_BASE_DIR_LTR` Left-to-Right
    *`LV_BASE_DIR_RTL` Right-to-Left
    *`LV_BASE_DIR_AUTO` detect texts base direction*/
    #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif

/*Enable Arabic/Persian processing
 *In these languages characters should be replaced with an other form based on their position in the text*/
#define LV_USE_ARABIC_PERSIAN_CHARS 0

/*==================
 * WIDGETS
 *================*/

/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/

#define LV_USE_ANIMIMG    1

#define LV_USE_ARC        1

#define LV_USE_BAR        1

#define LV_USE_BTN        1

#define LV_USE_BTNMATRIX  1

#define LV_USE_CALENDAR   1
#if LV_USE_CALENDAR
    #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
    #if LV_CALENDAR_WEEK_STARTS_MONDAY
        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
    #else
        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
    #endif

    #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
    #define LV_USE_CALENDAR_HEADER_ARROW 1
    #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#endif  /*LV_USE_CALENDAR*/

#define LV_USE_CANVAS     1

#define LV_USE_CHART      1

#define LV_USE_CHECKBOX   1

#define LV_USE_COLORWHEEL 1

#define LV_USE_DROPDOWN   1   /*Requires: lv_label*/

#define LV_USE_IMG        1   /*Requires: lv_label*/

#define LV_USE_IMGBTN     1

#define LV_USE_KEYBOARD   1

#define LV_USE_LABEL      1
#if LV_USE_LABEL
    #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
    #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
#endif

#define LV_USE_LED        1

#define LV_USE_LINE       1

#define LV_USE_LIST       1

#define LV_USE_MENU       1

#define LV_USE_METER      1

#define LV_USE_MSGBOX     1

#define LV_USE_ROLLER     1   /*Requires: lv_label*/

#define LV_USE_SLIDER     1   /*Requires: lv_bar*/

#define LV_USE_SPAN       1
#if LV_USE_SPAN
    /*A line text can contain maximum num of span descriptor */
    #define LV_SPAN_SNIPPET_STACK_SIZE 64
#endif

#define LV_USE_SPINBOX    1

#define LV_USE_SPINNER    1

#define LV_USE_SWITCH     1

#define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
    #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
#endif

#define LV_USE_TABLE      1

#define LV_USE_TABVIEW    1

#define LV_USE_TILEVIEW   1

#define LV_USE_WIN        1

/*==================
 * THEMES
 *==================*/

#ifdef RTE_GRAPHICS_LVGL_USE_EXTRA_THEMES
    /*A simple, impressive and very complete theme*/
    #define LV_USE_THEME_DEFAULT 1
    #if LV_USE_THEME_DEFAULT

        /*0: Light mode; 1: Dark mode*/
        #define LV_THEME_DEFAULT_DARK 0

        /*1: Enable grow on press*/
        #define LV_THEME_DEFAULT_GROW 1

        /*Default transition time in [ms]*/
        #define LV_THEME_DEFAULT_TRANSITION_TIME 80
    #endif /*LV_USE_THEME_DEFAULT*/

    /*A very simple theme that is a good starting point for a custom theme*/
    #define LV_USE_THEME_BASIC 1

    /*A theme designed for monochrome displays*/
    #define LV_USE_THEME_MONO 1
#else
    #define LV_USE_THEME_DEFAULT    0
    #define LV_USE_THEME_BASIC      0
    #define LV_USE_THEME_MONO       0
#endif

/*==================
 * LAYOUTS
 *==================*/

/*A layout similar to Flexbox in CSS.*/
#define LV_USE_FLEX 1

/*A layout similar to Grid in CSS.*/
#define LV_USE_GRID 1

/*====================
 * 3RD PARTS LIBRARIES
 *====================*/

/*API for fopen, fread, etc*/
#if LV_USE_FS_STDIO
    #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    #define LV_FS_STDIO_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
#endif

/*API for open, read, etc*/
#if LV_USE_FS_POSIX
    #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    #define LV_FS_POSIX_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
#endif

/*API for CreateFile, ReadFile, etc*/
#if LV_USE_FS_WIN32
    #define LV_FS_WIN32_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
#endif

/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
#if LV_USE_FS_FATFS
    #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
#endif

#if LV_USE_FREETYPE
    /*Memory used by FreeType to cache characters [bytes]*/
    #define LV_FREETYPE_CACHE_SIZE (64 * 1024)

    /*Let FreeType to use LVGL memory and file porting*/
    #define LV_FREETYPE_USE_LVGL_PORT 0

    /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
    /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
    /* if font size >= 256, must be configured as image cache */
    #define LV_FREETYPE_SBIT_CACHE 0

    /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
    /* (0:use system defaults) */
    #define LV_FREETYPE_CACHE_FT_FACES 4
    #define LV_FREETYPE_CACHE_FT_SIZES 4
#endif

#if LV_USE_TINY_TTF
    /* Enable loading TTF data from files */
    #define LV_TINY_TTF_FILE_SUPPORT 0
#endif


/*FFmpeg library for image decoding and playing videos
 *Supports all major image formats so do not enable other image decoder with it*/
#if LV_USE_FFMPEG
    /*Dump input information to stderr*/
    #define LV_FFMPEG_DUMP_FORMAT 0
#endif

/*==================
 * OTHERS
 *==================*/

/*1: Enable API to take snapshot for object*/
#define LV_USE_SNAPSHOT 0

/*1: Enable Monkey test*/
#define LV_USE_MONKEY 0

/*1: Enable grid navigation*/
#define LV_USE_GRIDNAV 0

/*1: Enable lv_obj fragment*/
#define LV_USE_FRAGMENT 0

/*1: Support using images as font in label or span widgets */
#define LV_USE_IMGFONT 0
#if LV_USE_IMGFONT
    /*Imgfont image file path maximum length*/
    #define LV_IMGFONT_PATH_MAX_LEN 64

    /*1: Use img cache to buffer header information*/
    #define LV_IMGFONT_USE_IMG_CACHE_HEADER 0
#endif

/*1: Enable a published subscriber based messaging system */
#define LV_USE_MSG 0

/*1: Enable Pinyin input method*/
/*Requires: lv_keyboard*/
#if LV_USE_IME_PINYIN
    /*1: Use default thesaurus*/
    /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
    #define LV_IME_PINYIN_USE_DEFAULT_DICT 1
    /*Set the maximum number of candidate panels that can be displayed*/
    /*This needs to be adjusted according to the size of the screen*/
    #define LV_IME_PINYIN_CAND_TEXT_NUM 6

    /*Use 9 key input(k9)*/
    #define LV_IME_PINYIN_USE_K9_MODE      1
    #if LV_IME_PINYIN_USE_K9_MODE == 1
        #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
    #endif // LV_IME_PINYIN_USE_K9_MODE
#endif

/*1: Enable file explorer*/
/*Requires: lv_table*/
#if LV_USE_FILE_EXPLORER
    /*Maximum length of path*/
    #define LV_FILE_EXPLORER_PATH_MAX_LEN        (128)
    /*Quick access bar, 1:use, 0:not use*/
    /*Requires: lv_list*/
    #define LV_FILE_EXPLORER_QUICK_ACCESS        1
#endif 

/*==================
* EXAMPLES
*==================*/

/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 1





/*--END OF LV_CONF_H--*/

#endif /*LV_CONF_H*/

#endif /*End of "Content enable"*/

Here is the actual operation effect

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