I’m working on an nRF52-based design where the device should remain in System ON low-power mode after an operation (SAADC sampling + BLE sync). After SAADC data collection...
I'm working with NRF54L10 module. I needed more mcuboot space so in pm_static.yml I allocated it 80kb. Before this FPROTECT was working but after I allocated 80kb, now FPROTECT...
how to create the nrf52840 mesh of more than 50 devices ?
I am using the chat sample for this mesh network but i am tested with the 12 boards but i am getting reply from...
I have nordic board nrf5340-dk + nrf7002-ek I want to run on it the application zephyr/samples/net/cloud/aws_iot_mqtt I built the project and I flashed on my device I can...
Hi
We use nRF5340, set GPIOs as PDM for DMIC device, and measure waveform as below
The PDM DATA high level will decrease periodically
Is this waveform normal? If yes...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…