I want to experiment with recording observations of the beacons with raspberry pi's.
Is there any precompiled firmware I can install on the nRF51822 smart beacon...
Hello everyone,
I am trying to communicate among 2 NRF24L01+ modules using 2 ATmega16A microcontrollers.
My SPI communication is working fine as I am able to write and...
Heads up for anyone using the IoT SDK (currently 0.8.0). This SDK has the TinyDTLS-0.8.1 embedded in it... and I believe that there is a bug in the TinyDTLS CCM functions...
A new library/toolkit has been built that allows us to invoke the services of an nRF24L01 from a Java environment. Documentation and links to the Github project can be found...
Hi,
I am sending data from Android phone in every 200 ms to nRF8001. But sometimes I found there is a 50 ms or 100 ms delay. It looks like nRF8001 spending some time in...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…