I am trying to create an nRF8001 based application that will broadcast battery levels (pipes broadcast, set), and give out temperature data (pipe indicate - TX_ACK) to connected...
Hi,
I'm using redbearlab's nrf51822 board. It is a arduino compatible board and hence it is using 0,1 (mapped to 9 and 11 for nrf51822). How do I make printf print to this...
An external PA/LNA is used to extend range of nRF51822, and S110 is used for BLE, How to switch between PA and LNA? and how to disable PA/LNA when there isn't transceiving...
Hi...
Can anybody help me to run ble_peripheral example (ble_app_hrs for S130). I have build and load the code successfully but cant see the advertisement. But while debugging...
I am working with the nRF8001, and I'd like to create a services.h file that will let me broadcast battery level and as well as allow temperature to be read by a peer.
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Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…