Hi everyone,
I have found your git "Ble Optiboot"( github.com/.../ble-optiboot) , and I have understood, it is usefull to load a binary into MCU flash, I was looking for...
I'll go ahead and describe what I need to do and see if anyone might have some place to start for me since I'm having a lot of trouble figuring out what I need.
I'm looking...
Hello ,
I'm designing an embedded system with one of your RF chips (NRF24L01+) and as far as I searched for the datasheet , It seems like NRF24L01+ doesn't have a hardware...
Hi,
This post is very old.
devzone.nordicsemi.com/.../
I have a nrf51822 chip and I'm using it as BLE and it exposes some service and characteristics and it is working...
Hello!
I set up a project using NRF24L01 and a patch antenna ceramic, the type used in GPS.
In fact, I tested several types of antennas, F, F inverted, GPS, Loop. But...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…