I am using PCA10031 dongle with SDK 7.2. I tried the blinky example in peripheral directory. Unfortunately it didn't work for me.
When I use the makefile from blank/armgcc...
I've tried compiling and running the ble_app_hrs_rtx demo example suing the makefiles and GCC 'as is'. However, the program just hangs and doesn't do anything. Specifically...
I'm using QT + QBS + bare-metal + gdb + openocd + stlink(debugger). I want to print into qt-terminal debug information. How Can I do this feature?
forexample:
int main...
I ran the ble_aci_Tranport_layer_Verification.ino sketch from the Nordic BLE library and I get no output to the serial monitor after "nRF8001 Reset Done" is displayed. I think...
I am trying to debug my code today and am finding that Eclipse is constantly breaking execution at the INLINE function app_timer_evt_get(). I do not have any break point set...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…