I tried to do send & receive binary data from bluetooth in ios app.
But i only can send & receive string or ASCII code data in my app, do you have any method or idea can...
Hi,
I tried ble_app_hids_mouse with Android 4.4.2, it can work properly for first time connection. However, it cannot be re-connected after switching Phone's Bluetooth...
I have installed Keil MKD-Lite V 5.10.0.0 and the Segger software (which linked to the Keil IDE). I have tried to install the nRF51 SDK (5 times) and every time iI get the...
Hi,
I am attempting to get the DFU working as per the example provided in the S110 V7.0.0-3 download. I've followed all the steps in the readme in the DFU subfolder and...
Hi all,
I have an application where an nrf24le1 is communicating serially with another processor, using the UART at 57600 bps. I have multiple identical boards communicating...
Official Launch Video
Welcome to this 2 or 3-part blog about the nRF52 Rocket, a BLE-enabled model rocket, which you’ve just seen soaring through the air in the video above. In the first part of blog…
BLE is native supported on Android from v4.3. It has been continuously improved as Android evolving. It's getting more and more complex with additional features. It's important that a Bluetooth app should…
nRF-connect-Mesh PC tool allows the user to demonstrate the nRF OpenMesh and the Mesh Device Firmware Update (DFU).
The Mesh DFU will be used for nRF OpenMesh and the Bluetooth Mesh when it is made available…
Many developers might be familiar with the problems that may arise when wanting to measure current consumption, especially with applications using from a couple of µA to some mA. You most probably have…
This is a summary of a three part blogpost series at www.norwegiancreations.com
Introduction
We at Norwegian Creations work out of the coworking space DIGS in Trondheim. In our office, we have a coffee…
The ultra simple to use pxt editor for Microbit (https://pxt.microbit.org/) supports sending data using the nRF51822 radio. The tool supports using both BLE and proprietary protocols.
For this project…