Hi everyone, I'm trying to set up a bootloader chain using sysbuild (NSIB → MCUboot → APP) so that MCUboot can act as an upgradable bootloader. I'm working with the nRF54L15...
hello Nordic
i am working with nre52840 and nrf52832, with ncs v2.8.0
i am using ble SMP service for transferring data with a central device and for DFU.
currently i...
I have noticed that Matter V1.4.1 has been supported from NCS V 3.0.0( https://docs.nordicsemi.com/bundle/ncs-latest/page/nrf/protocols/matter/index.html ), but I have not...
We are currently working through Exercise 5 – FOTA over Bluetooth Low Energy using the nRF5340 DK and encountering an issue where the mobile application (nRF Connect for Mobile...
Hi, I’m working with an nRF52840 DK and trying to use two UARTs simultaneously. I’ve configured UART1 for debugging (console and shell output) and want to use the default...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…