I'm trying to make a BLE device that actually pairs securely. I posted this question on StackOverflow but didn't get any answers - maybe someone here knows more. As far as...
I am using esb in SDK 11 and my understanding is that the radio causes interrupts that are forcing and cannot be disabled. These in turn causes software interrupt 10 to be...
I'd like to read and write data to the reserved app data space while in the bootloader. Is this possible with pstorage?
Because the BOOTLOADER_SETTINGS_ADDRESSS = 0x0003FC00...
Hi,
I am using 'pstorage_update' to store data in the internal flash. Whenever the number of bytes that should be written matches the size of a storage block everything...
Has anyone tried to generalize this example to different sized variables? What I would like to do is allocate a data structure, write that to flash, and recall it at a later...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…