my nrf52833 board cannot work after power. but can start when I run nrfjprog --reset . but when I power down and power on the nrf52833 board, it do not work. the following...
I have an IoT project that reads data from a proprietary device via an I2c SBIffer. The device consists of a controller and a small display, which are connected via an I2C...
Hi,
I am working with a u-blox EVK-NORA- B206 development kit. It has an onboard J-Link and it contains a NORA-B206-00B which has a NRF54L15 inside. I use VS Code with the...
Hello!
We are working on a custom PCB with nrf54l15 chip on nrf connect sdk version 3.2.0.
The I2C (TWIM) SCL line functions correctly, but the SDA line is not being driven...
I just got the board, installed the nRF connect sw. Then installed the J-link, connected the board, power it on and run the quick guide, but it searches and doesn't find anything...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…