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Trying to setup a simple Ble beacon on a PCA10040 and a sniffer on another PCA10040

Hi.

I am trying to set up a simple Ble beacon on a PCA10040 and a sniffer on another PCA10040.

IDE = Segger Embedded Studio for ARM (This works fine)

The beacon uses 'nrf5_SDK_15.0.0_a53641a\examples\ble_peripheral\ble_app_beacon'. This appears to compile, download and run o.k. The indicator Led flashes as expected.

The sniffer uses 'nrf5_SDK_for_mesh_v1.0.1_src\examples\beaconing'. This compiles and downloads o.k. However when running in debug mode I expected the 'rx-callback' function to intercept Ble adverts and to see a LOG report in the debug window giving the entire beacon payload. I have also tried it with other advertising Ble beacons and nothing ever gets reported in the debug window.

Regards Chris Harley (U.K.)

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  • Hi,

    I just tested the example and find it not to report any advertisements. Further, I cannot see any advertisements beaconed from it either. I do get the following logs, but nothing more:

    <t:          0>, main.c,  161, ----- Bluetooth Mesh Beacon Example -----
    <t:        288>, main.c,  135, Initializing and adding models
    <t:       5175>, main.c,  189, Initialization complete!

    Can you confirm that this is the same as what you experience?

    I did not manage to find other reports of the same issue, which is a bit strange given that 1.0.1 has been out for some time now. Perhaps we have both missed some detail somewhere. In any case I have sent a request to the Mesh team to look into this issue. Hopefully they will be able to give us an answer quite quickly.

    Regards,
    Terje

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  • Hi,

    I just tested the example and find it not to report any advertisements. Further, I cannot see any advertisements beaconed from it either. I do get the following logs, but nothing more:

    <t:          0>, main.c,  161, ----- Bluetooth Mesh Beacon Example -----
    <t:        288>, main.c,  135, Initializing and adding models
    <t:       5175>, main.c,  189, Initialization complete!

    Can you confirm that this is the same as what you experience?

    I did not manage to find other reports of the same issue, which is a bit strange given that 1.0.1 has been out for some time now. Perhaps we have both missed some detail somewhere. In any case I have sent a request to the Mesh team to look into this issue. Hopefully they will be able to give us an answer quite quickly.

    Regards,
    Terje

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