This post is older than 2 years and might not be relevant anymore
More Info: Consider searching for newer posts

what API functions to use in this Bluetooth mesh application?

I am very new to Nordic boards, so my apologies first for my ignorance.I recently bought Nrf52840 boards and I want to build a very simple Bluetooth mesh application but I am overwhelmed with the amount of information in the documentations.

What I want to do

I simply want to have one board act as a master and 3 or more other boards acting as slaves. Each slave will have 4 buttons and upon pushing one button on the slave,a message(button number ) should be sent to the master.So basically the master will only receive messages from slaves when a button is pushed on slaves.For example if i have 3 slaves A,B and C, if i push button 3 on slave B i should get a message 3( string or int doesn't matter) on master node.

Question

I have tried to go through the API reference but there is so much information, and I still I don't know which API functions to use. Can someone guide me on a high level this,(leaving provision part out) which API functions should I use for this task.If somebody can provide a simple sketch that would help me  get started, I would greatly appreciate it.

Thank you in advance

Parents Reply Children
  • Thank you but, I  already went through that Novelbits tutorial,my apologies I should have mentioned in my previous post.

    Let me make the question very specific, in Light switch example, generic_onoff_client_set function in client publish the message to the server model in On/Of (0/1) fashion, so not sure if that is enough for what I want. What function would I use to publish a  message string say "abc"  to the server model? And on the server model (subscribing to that particular address) what API function would I use to get the message sent by the client?

  • Next week, week 15 will have less staffing due to Easter Holiday. You may expect a delayed answer from the support team.


    davidm said:
    Thank you but, I  already went through that Novelbits tutorial,my apologies I should have mentioned in my previous post.

     Ok, I see. No worries, then you have the basic knowledge about the Mesh SDK.

    davidm said:
    What function would I use to publish a  message string say "abc"  to the server model? And on the server model (subscribing to that particular address) what API function would I use to get the message sent by the client?

    You have to change the following in

    models\model_spec\generic_onoff\include\generic_onoff_common.h

    /** Structure containing value of the OnOff state */
    typedef struct
    {
        //bool on_off;                                            /**< State to set */
        uint8_t on_off;
        uint8_t tid;                                            /**< Transaction ID */
    } generic_onoff_state_t;
    
    /** Mandatory parameters for the Generic OnOff Set message. */
    typedef struct
    {
        //bool on_off;                                            /**< State to set */
        uint8_t on_off;
        uint8_t tid;                                            /**< Transaction ID */
    } generic_onoff_set_params_t;


    Also, have a look at these files

    examples\common\include\app_onoff.h
    examples\common\src\app_onoff.c


    Unfortunately, I have not been able to test it yet due to the support load. 

Related