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iOS-DFU-Library: Data size exceed limits error – differs from Android to iOS?

When flashing files from an iOS device I run a lot into data size errors (not always), when using the same files on Android they can be copied without a problem.

It looks a like the error comes from the library on iOS. I am using the same microcontroller for both systems.
Is there a difference in checking if a file is too large on iOS and Android and if so, how can this be changed on iOS, as this is legacy from the library?

Best

JAL