Hello,
We are seeing a west build reproducibility issue on nRF Connect SDK v3.4.0 that we have narrowed down, through extensive elimination, to the compiler's code generation...
Hi,
I'm using the Thingy:91 X PCA20065 rev 2.0.0 as a reference for a new nRF9151-LACAA1A design, and I would like to make sure I understand the recommended correction for...
Hi,
I'm using the Thingy:91 X PCA20065 rev 2.0.0 as a reference for a new nRF9151 design, and I have three related questions about BUCK1 and the 1.8 V rail.
1. nRF5340...
I have been testing the HTTP FOTA procedure as documented here using the 1.5.0 test diffs as provided in .
Many of the messages output by the modem in this upgrade process...
While trying to run the FOTA-TEST upgrades from I came across unexpected behavior when the same script fails twice in a row. I first attempt to trigger a FOTA with the following...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…