I've gotten the experimental_ble_app_s130_example_c_pca10028 (BLE Dual role application) to work with my nRF51-DK (modified for my needs). It's an nrF51422 chipset.
I want...
Hey I am working on nordic nrf51822 chip ( http://i.imgur.com/q8EM4uq.jpg ).
I want to run a bluenet code which i have forked from github.com/.../bluenet to github.com/....
Hi, I use the nrf 8001C + stm8s. I successfully installed settings nrfGo, but when I try to execute a command OpenAdvPipe I get an error ACI_STATUS_ERROR_CMD_UNKNOWN .
The...
I am using PCA10031 dongle with SDK 7.2. I tried the blinky example in peripheral directory. Unfortunately it didn't work for me.
When I use the makefile from blank/armgcc...
I've tried compiling and running the ble_app_hrs_rtx demo example suing the makefiles and GCC 'as is'. However, the program just hangs and doesn't do anything. Specifically...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…